HD Graphics 630 vs Radeon Pro 570
When comparing HD Graphics 630 and Radeon Pro 570, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics 630 and Radeon Pro 570 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
HD Graphics 630
![](/static/img/graphics-card.jpg)
Radeon Pro 570
![](/static/img/graphics-card.jpg)
Main Specs
HD Graphics 630 | Radeon Pro 570 | |
Power consumption (TDP) | 15 Watt | 120 Watt |
Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3L/LPDDR3/LPDDR4 | GDDR5 |
Maximum RAM amount | 64 GB | 4 GB |
Display Connectors | No outputs | No outputs |
- Radeon Pro 570 has 700% more power consumption, than HD Graphics 630.
- HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon Pro 570 uses PCIe 3.0 x16 interface.
- HD Graphics 630 has 60 GB more memory, than Radeon Pro 570.
- Both cards are used in Desktops.
- HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon Pro 570 - with GCN 4.0.
- Core clock speed of Radeon Pro 570 is 700 MHz higher, than HD Graphics 630.
- HD Graphics 630 and Radeon Pro 570 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 35−40 |
ultra / 1080p | 1−2 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 14−16 | 60−65 |
medium / 1080p | 5−6 | 40−45 |
The average gaming FPS of Radeon Pro 570 in Assassin's Creed Odyssey is 583% more, than HD Graphics 630. | ||
high / 1080p | 7−8 | 55−60 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 60−65 |
The average gaming FPS of Radeon Pro 570 in Battlefield 5 is 580% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Pro 570 in Call of Duty: Warzone is 10% more, than HD Graphics 630. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 95−100 | 220−230 |
ultra / 1080p | 45−50 | 180−190 |
QHD / 1440p | 24−27 | 110−120 |
4K / 2160p | − | 70−75 |
high / 768p | 70−75 | 210−220 |
The average gaming FPS of Radeon Pro 570 in Counter-Strike: Global Offensive is 172% more, than HD Graphics 630. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 20−22 | − |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of Radeon Pro 570 in Cyberpunk 2077 is 5% more, than HD Graphics 630. | ||
low / 768p | 75−80 | 120−130 |
medium / 768p | 55−60 | 110−120 |
ultra / 1080p | 27−30 | 100−110 |
The average gaming FPS of Radeon Pro 570 in Dota 2 is 112% more, than HD Graphics 630. | ||
high / 1080p | 3−4 | 45−50 |
ultra / 1080p | 3−4 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 0−1 | 14−16 |
low / 720p | 14−16 | 80−85 |
medium / 1080p | 5−6 | 45−50 |
The average gaming FPS of Radeon Pro 570 in Far Cry 5 is 816% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 60−65 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | 4−5 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 55−60 | 180−190 |
medium / 1080p | 14−16 | 110−120 |
The average gaming FPS of Radeon Pro 570 in Fortnite is 357% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | 60−65 |
ultra / 1080p | 6−7 | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 20−22 | 100−110 |
medium / 1080p | 9−10 | 65−70 |
The average gaming FPS of Radeon Pro 570 in Forza Horizon 4 is 600% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 8−9 | 70−75 |
ultra / 1080p | 3−4 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 40−45 | − |
The average gaming FPS of Radeon Pro 570 in Grand Theft Auto V is 336% more, than HD Graphics 630. | ||
high / 1080p | 2−3 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 7−8 | 65−70 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Radeon Pro 570 in Metro Exodus is 925% more, than HD Graphics 630. | ||
low / 768p | 85−90 | 130−140 |
high / 1080p | 65−70 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Pro 570 in Minecraft is 55% more, than HD Graphics 630. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Pro 570 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than HD Graphics 630. | ||
high / 1080p | 6−7 | 24−27 |
ultra / 1080p | 4−5 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 7−8 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Radeon Pro 570 in Red Dead Redemption 2 is 500% more, than HD Graphics 630. | ||
low / 768p | 16−18 | 130−140 |
medium / 768p | 12−14 | 85−90 |
high / 1080p | 6−7 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 1−2 | 16−18 |
The average gaming FPS of Radeon Pro 570 in The Witcher 3: Wild Hunt is 675% more, than HD Graphics 630. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of Radeon Pro 570 in World of Tanks is 71% more, than HD Graphics 630. |
Full Specs
HD Graphics 630 | Radeon Pro 570 | |
Architecture | Gen. 9.5 Kaby Lake | GCN 4.0 |
Code name | Kaby-Lake-H-GT2 | Polaris 20 |
Type | Desktop | Workstation |
Release date | 1 January 2017 | 5 June 2017 |
Pipelines | 24 | 1792 |
Core clock speed | 300 MHz | 1000 MHz |
Boost Clock | 1150 MHz | 1105 MHz |
Transistor count | 189 million | 5,700 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 26.40 | 123.8 |
Floating-point performance | 441.6 gflops | 3,584 gflops |
Length | 241 mm | |
Memory bus width | 64/128 Bit | 256 Bit |
Memory clock speed | 6780 MHz | |
Memory bandwidth | 217.0 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 2.0 |
Vulkan | 1.1.103 | 1.2.131 |
Quick Sync | + | |