GeForce GTX 1650 SUPER vs Radeon Pro 5700

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 SUPER and Radeon Pro 5700. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 SUPER and Radeon Pro 5700. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 1650 SUPER Radeon Pro 5700
Power consumption (TDP) 100 Watt 130 Watt
Interface PCIe 3.0 x16 PCIe 4.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR6 GDDR6
Maximum RAM amount 4 GB 8 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon Pro 5700 has 30% more power consumption, than GeForce GTX 1650 SUPER.
  • GeForce GTX 1650 SUPER is connected by PCIe 3.0 x16, and Radeon Pro 5700 uses PCIe 4.0 x16 interface.
  • Radeon Pro 5700 has 4 GB more memory, than GeForce GTX 1650 SUPER.
  • Both cards are used in Desktops.
  • GeForce GTX 1650 SUPER is build with Turing architecture, and Radeon Pro 5700 - with RDNA 1.0.
  • GeForce GTX 1650 SUPER is manufactured by 12 nm process technology, and Radeon Pro 5700 - by 7 nm process technology.
  • Memory clock speed of GeForce GTX 1650 SUPER is 11988 MHz higher, than Radeon Pro 5700.

Game benchmarks

high / 1080p 50−55 55−60
ultra / 1080p 30−35 40−45
QHD / 1440p 27−30 30−35
4K / 2160p 14−16 18−20
low / 720p 75−80 85−90
medium / 1080p 60−65 65−70
The average gaming FPS of Radeon Pro 5700 in Assassin's Creed Odyssey is 15% more, than GeForce GTX 1650 SUPER.

Full Specs

  GeForce GTX 1650 SUPER Radeon Pro 5700
Architecture Turing RDNA 1.0
Code name TU116 Navi 10
Type Desktop Workstation
Release date 22 November 2019 4 August 2020
Pipelines 1280 2304
Boost Clock 1725 MHz 1350 MHz
Transistor count 6,600 million 10,300 million
Manufacturing process technology 12 nm 7 nm
Texture fill rate 138.0 194.4
Length 229 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 12000 MHz 12 GB/s
Memory bandwidth 192.0 GB/s 384.0 GB/s
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.5 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2
CUDA 7.5
G-SYNC +
Multi Monitor +
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