Radeon Pro 580X vs Radeon R7 M270DX

In this comparison between Radeon Pro 580X and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon Pro 580X will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.
Radeon Pro 580X
Radeon R7 M270DX

Main Specs

  Radeon Pro 580X Radeon R7 M270DX
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 8 GB
Display Connectors No outputs No outputs
 
  • Radeon Pro 580X is connected by PCIe 3.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon Pro 580X is build with GCN 4.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon Pro 580X is 200 MHz higher, than Radeon R7 M270DX.
  • Radeon Pro 580X is manufactured by 14 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 35−40 2−3
ultra / 1080p 24−27 0−1
QHD / 1440p 18−20 0−1
4K / 2160p 10−12
low / 720p 60−65 12−14
medium / 1080p 45−50 3−4
The average gaming FPS of Radeon Pro 580X in Assassin's Creed Odyssey is 716% more, than Radeon R7 M270DX.

Full Specs

  Radeon Pro 580X Radeon R7 M270DX
Architecture GCN 4.0 GCN 3.0
Code name Polaris 20 Topaz
Type Workstation Desktop
Release date 18 March 2019 11 June 2014
Pipelines 2304 384
Core clock speed 1100 MHz 900 MHz
Boost Clock 1200 MHz 940 MHz
Transistor count 5,700 million 1,550 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 172.8 22.56
Memory bus width 256 Bit
Memory clock speed 6780 MHz
Memory bandwidth 217.0 GB/s
DirectX 12 (12_0) 12 (12_0)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131 1.2.131