Radeon Pro 580X vs UHD Graphics 630
When choosing between Radeon Pro 580X and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon Pro 580X and UHD Graphics 630.
Radeon Pro 580X
![](/static/img/graphics-card.jpg)
UHD Graphics 630
![](/static/img/graphics-card.jpg)
Main Specs
Radeon Pro 580X | UHD Graphics 630 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 8 GB | |
Display Connectors | No outputs | No outputs |
- Radeon Pro 580X has 900% more power consumption, than UHD Graphics 630.
- Radeon Pro 580X is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- Both cards are used in Desktops.
- Radeon Pro 580X is build with GCN 4.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of Radeon Pro 580X is 800 MHz higher, than UHD Graphics 630.
- Radeon Pro 580X and UHD Graphics 630 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 35−40 | 3−4 |
ultra / 1080p | 24−27 | 1−2 |
QHD / 1440p | 18−20 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 60−65 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of Radeon Pro 580X in Assassin's Creed Odyssey is 616% more, than UHD Graphics 630. | ||
high / 1080p | 60−65 | 7−8 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 18−20 |
medium / 1080p | 65−70 | 8−9 |
The average gaming FPS of Radeon Pro 580X in Battlefield 5 is 640% more, than UHD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Pro 580X in Call of Duty: Warzone is 10% more, than UHD Graphics 630. | ||
low / 768p | 250−260 | 120−130 |
medium / 768p | 220−230 | 95−100 |
ultra / 1080p | 190−200 | 45−50 |
QHD / 1440p | 120−130 | 24−27 |
4K / 2160p | 75−80 | − |
high / 768p | 210−220 | 70−75 |
The average gaming FPS of Radeon Pro 580X in Counter-Strike: Global Offensive is 178% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of Radeon Pro 580X in Cyberpunk 2077 is 5% more, than UHD Graphics 630. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 55−60 |
ultra / 1080p | 100−110 | 27−30 |
The average gaming FPS of Radeon Pro 580X in Dota 2 is 112% more, than UHD Graphics 630. | ||
high / 1080p | 50−55 | 3−4 |
ultra / 1080p | 45−50 | 3−4 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 14−16 |
medium / 1080p | 50−55 | 5−6 |
The average gaming FPS of Radeon Pro 580X in Far Cry 5 is 900% more, than UHD Graphics 630. | ||
high / 1080p | 65−70 | 12−14 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 30−35 | 4−5 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 55−60 |
medium / 1080p | 120−130 | 14−16 |
The average gaming FPS of Radeon Pro 580X in Fortnite is 384% more, than UHD Graphics 630. | ||
high / 1080p | 65−70 | 6−7 |
ultra / 1080p | 50−55 | 6−7 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 20−22 |
medium / 1080p | 70−75 | 9−10 |
The average gaming FPS of Radeon Pro 580X in Forza Horizon 4 is 660% more, than UHD Graphics 630. | ||
low / 768p | 140−150 | 45−50 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 8−9 |
ultra / 1080p | 35−40 | 3−4 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of Radeon Pro 580X in Grand Theft Auto V is 352% more, than UHD Graphics 630. | ||
high / 1080p | 27−30 | 2−3 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 70−75 | 7−8 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of Radeon Pro 580X in Metro Exodus is 1050% more, than UHD Graphics 630. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of Radeon Pro 580X in Minecraft is 55% more, than UHD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Radeon Pro 580X in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than UHD Graphics 630. | ||
high / 1080p | 27−30 | 6−7 |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 7−8 |
medium / 1080p | 40−45 | − |
The average gaming FPS of Radeon Pro 580X in Red Dead Redemption 2 is 566% more, than UHD Graphics 630. | ||
low / 768p | 140−150 | 16−18 |
medium / 768p | 90−95 | 12−14 |
high / 1080p | 50−55 | 6−7 |
ultra / 1080p | 27−30 | 4−5 |
4K / 2160p | 18−20 | 1−2 |
The average gaming FPS of Radeon Pro 580X in The Witcher 3: Wild Hunt is 737% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 16−18 |
high / 768p | − | 30−35 |
The average gaming FPS of Radeon Pro 580X in World of Tanks is 66% more, than UHD Graphics 630. |
Full Specs
Radeon Pro 580X | UHD Graphics 630 | |
Architecture | GCN 4.0 | Gen. 9.5 |
Code name | Polaris 20 | Kaby-Lake-H-GT2 |
Type | Workstation | Desktop |
Release date | 18 March 2019 | 1 October 2017 |
Pipelines | 2304 | 24 |
Core clock speed | 1100 MHz | 300 MHz |
Boost Clock | 1200 MHz | 1150 MHz |
Transistor count | 5,700 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 172.8 | 26.45 |
Floating-point performance | 460.8 gflops | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 6780 MHz | |
Memory bandwidth | 217.0 GB/s | |
Shared memory | + | |
DirectX | 12 (12_0) | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 2.1 |
Vulkan | 1.2.131 | 1.1.103 |
Quick Sync | + | |
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