GRID K2 vs Radeon Pro Duo

When comparing GRID K2 and Radeon Pro Duo, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K2 and Radeon Pro Duo is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GRID K2 Radeon Pro Duo
Power consumption (TDP) 225 Watt 350 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin 3x 8-pin
Memory type GDDR5 High Bandwidth Memory (HBM)
Maximum RAM amount 4 GB 8 GB
Display Connectors No outputs 1x HDMI, 3x DisplayPort
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  • Radeon Pro Duo has 55% more power consumption, than GRID K2.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon Pro Duo has 4 GB more memory, than GRID K2.
  • Both cards are used in Desktops.
  • GRID K2 is build with Kepler architecture, and Radeon Pro Duo - with GCN 3.0.
  • GRID K2 and Radeon Pro Duo are manufactured by 28 nm process technology.
  • Radeon Pro Duo is 10 mm longer, than GRID K2.
  • Memory clock speed of GRID K2 is 4500 MHz higher, than Radeon Pro Duo.

Game benchmarks

high / 1080p 16−18 50−55
ultra / 1080p 9−10 30−35
QHD / 1440p 4−5 27−30
4K / 2160p 4−5 14−16
low / 720p 30−35 75−80
medium / 1080p 20−22 60−65
The average gaming FPS of Radeon Pro Duo in Assassin's Creed Odyssey is 214% more, than GRID K2.

Full Specs

  GRID K2 Radeon Pro Duo
Architecture Kepler GCN 3.0
Code name GK104 Capsaicin
Type Workstation Workstation
Release date 11 May 2013 26 April 2016
Pipelines 1536 4096
Core clock speed 745 MHz
Boost Clock 1000 MHz
Transistor count 3,540 million 8,900 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 256.0
Floating-point performance 2x 2,289 gflops 2x 8,192 gflops
Length 267 mm 277 mm
Memory bus width 256 Bit 4096 Bit
Memory clock speed 5000 MHz 500 MHz
Memory bandwidth 160.0 GB/s 512 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.5
OpenCL 1.2 2.0
Vulkan 1.1.126 +
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 114 Mh/s 809 Mh/s
Eyefinity +
HD3D +
PowerTune +
TrueAudio +
ZeroCore +
Mantle +
Design reference
Number of Eyefinity displays 6
DisplayPort support +
CrossFire +
VCE +
Compute units 128
AppAcceleration +
LiquidVR +
TressFX +
UVD +
Enduro +
FRTC +
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