GeForce GTX 1650 Ti vs Radeon Pro SSG
If you are going to buy a new graphics card and are choosing between GeForce GTX 1650 Ti and Radeon Pro SSG, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 1650 Ti stacks up against Radeon Pro SSG, check out specs charts below.
GeForce GTX 1650 Ti
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Radeon Pro SSG
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Main Specs
GeForce GTX 1650 Ti | Radeon Pro SSG | |
Power consumption (TDP) | 75 Watt | 350 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Memory type | GDDR5 | HBM2 |
Maximum RAM amount | 16 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 6x mini-DisplayPort |
- Radeon Pro SSG has 366% more power consumption, than GeForce GTX 1650 Ti.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon Pro SSG - with GCN 5.0.
- Core clock speed of GeForce GTX 1650 Ti is 90 MHz higher, than Radeon Pro SSG.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon Pro SSG - by 14 nm process technology.
- Radeon Pro SSG is 38 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 6110 MHz higher, than Radeon Pro SSG.
Game benchmarks
high / 1080p | 35−40 | 50−55 |
ultra / 1080p | 24−27 | 35−40 |
QHD / 1440p | 20−22 | 27−30 |
4K / 2160p | 10−12 | 16−18 |
low / 720p | 65−70 | 80−85 |
medium / 1080p | 45−50 | 60−65 |
The average gaming FPS of Radeon Pro SSG in Assassin's Creed Odyssey is 31% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 60−65 | 80−85 |
ultra / 1080p | 50−55 | 75−80 |
QHD / 1440p | 35−40 | 55−60 |
4K / 2160p | 20−22 | 30−35 |
low / 720p | 110−120 | 140−150 |
medium / 1080p | 65−70 | 95−100 |
The average gaming FPS of Radeon Pro SSG in Battlefield 5 is 38% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon Pro SSG. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 230−240 |
ultra / 1080p | 190−200 | − |
QHD / 1440p | 120−130 | 150−160 |
4K / 2160p | 75−80 | 100−110 |
high / 768p | 210−220 | 220−230 |
The average gaming FPS of Radeon Pro SSG in Counter-Strike: Global Offensive is 8% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 60−65 | 70−75 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of Radeon Pro SSG in Cyberpunk 2077 is 3% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 110−120 |
The average gaming FPS of Radeon Pro SSG in Dota 2 is 2% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 50−55 | 65−70 |
ultra / 1080p | 45−50 | 65−70 |
QHD / 1440p | 30−35 | 45−50 |
4K / 2160p | 16−18 | 24−27 |
low / 720p | 85−90 | 100−110 |
medium / 1080p | 50−55 | 70−75 |
The average gaming FPS of Radeon Pro SSG in Far Cry 5 is 33% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 65−70 | 100−105 |
ultra / 1080p | 50−55 | 75−80 |
QHD / 1440p | 30−35 | 50−55 |
4K / 2160p | 27−30 | 21−24 |
low / 720p | 190−200 | 220−230 |
medium / 1080p | 120−130 | 150−160 |
The average gaming FPS of Radeon Pro SSG in Fortnite is 26% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 65−70 | 90−95 |
ultra / 1080p | 50−55 | 70−75 |
QHD / 1440p | 35−40 | 50−55 |
4K / 2160p | 24−27 | 35−40 |
low / 720p | 110−120 | 140−150 |
medium / 1080p | 70−75 | 95−100 |
The average gaming FPS of Radeon Pro SSG in Forza Horizon 4 is 34% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 140−150 | 160−170 |
medium / 768p | 130−140 | 150−160 |
high / 1080p | 75−80 | 100−110 |
ultra / 1080p | 35−40 | 50−55 |
QHD / 1440p | 24−27 | 45−50 |
The average gaming FPS of Radeon Pro SSG in Grand Theft Auto V is 25% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 27−30 | 40−45 |
ultra / 1080p | 21−24 | 30−35 |
QHD / 1440p | 18−20 | 24−27 |
4K / 2160p | 10−11 | 16−18 |
low / 720p | 75−80 | 100−110 |
medium / 1080p | 35−40 | 55−60 |
The average gaming FPS of Radeon Pro SSG in Metro Exodus is 43% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 130−140 | 120−130 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 8% more, than Radeon Pro SSG. | ||
high / 1080p | − | 85−90 |
ultra / 1080p | 14−16 | 60−65 |
4K / 2160p | − | 18−20 |
low / 720p | 100−110 | 130−140 |
medium / 1080p | 18−20 | 95−100 |
The average gaming FPS of Radeon Pro SSG in PLAYERUNKNOWN'S BATTLEGROUNDS is 113% more, than GeForce GTX 1650 Ti. | ||
high / 1080p | 27−30 | 40−45 |
ultra / 1080p | 18−20 | 24−27 |
QHD / 1440p | 12−14 | 18−20 |
4K / 2160p | 8−9 | 12−14 |
low / 720p | 70−75 | 100−110 |
medium / 1080p | 40−45 | 60−65 |
The average gaming FPS of Radeon Pro SSG in Red Dead Redemption 2 is 46% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 140−150 | 200−210 |
medium / 768p | 90−95 | 130−140 |
high / 1080p | 50−55 | 75−80 |
ultra / 1080p | 27−30 | 40−45 |
4K / 2160p | 18−20 | 27−30 |
The average gaming FPS of Radeon Pro SSG in The Witcher 3: Wild Hunt is 44% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 90−95 | 130−140 |
medium / 768p | 60−65 | − |
ultra / 1080p | 55−60 | 65−70 |
The average gaming FPS of Radeon Pro SSG in World of Tanks is 34% more, than GeForce GTX 1650 Ti. |
Full Specs
GeForce GTX 1650 Ti | Radeon Pro SSG | |
Architecture | Turing | GCN 5.0 |
Code name | TU117 | Vega 10 |
Type | Desktop | Workstation |
Release date | no data | 8 August 2017 |
Pipelines | 1024 | 4096 |
Core clock speed | 1530 MHz | 1440 MHz |
Boost Clock | 1725 MHz | 1500 MHz |
Transistor count | 4,700 million | 12,500 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 384.0 | |
Floating-point performance | 12,288 gflops | |
Length | 229 mm | 267 mm |
Memory bus width | 128 Bit | 2048 Bit |
Memory clock speed | 8000 MHz | 1890 MHz |
Memory bandwidth | 483.8 GB/s | |
DirectX | 12_1 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.1.125 | |
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