GeForce GTX 1650 Ti vs Radeon Pro V340 MxGPU
When choosing between GeForce GTX 1650 Ti and Radeon Pro V340 MxGPU, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Radeon Pro V340 MxGPU.
GeForce GTX 1650 Ti
Radeon Pro V340 MxGPU
Main Specs
GeForce GTX 1650 Ti | Radeon Pro V340 MxGPU | |
Power consumption (TDP) | 75 Watt | 300 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 2x 8-pin |
Memory type | GDDR5 | HBM2 |
Maximum RAM amount | 16 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- Radeon Pro V340 MxGPU has 300% more power consumption, than GeForce GTX 1650 Ti.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon Pro V340 MxGPU - with GCN 5.0.
- Core clock speed of GeForce GTX 1650 Ti is 530 MHz higher, than Radeon Pro V340 MxGPU.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon Pro V340 MxGPU - by 14 nm process technology.
- Radeon Pro V340 MxGPU is 38 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 6000 MHz higher, than Radeon Pro V340 MxGPU.
Game benchmarks
high / 1080p | 35−40 | 14−16 |
ultra / 1080p | 24−27 | 8−9 |
QHD / 1440p | 20−22 | 3−4 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 30−33 |
medium / 1080p | 45−50 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 160% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | 60−65 | 21−24 |
ultra / 1080p | 50−55 | 20−22 |
QHD / 1440p | 35−40 | 6−7 |
4K / 2160p | 20−22 | 5−6 |
low / 720p | 110−120 | 50−55 |
medium / 1080p | 65−70 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 168% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 250−260 | 200−210 |
medium / 768p | 220−230 | 170−180 |
ultra / 1080p | 190−200 | 95−100 |
QHD / 1440p | 120−130 | 50−55 |
4K / 2160p | 75−80 | 30−33 |
high / 768p | 210−220 | 130−140 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 56% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 35−40 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 110−120 | 90−95 |
ultra / 1080p | 100−110 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 33% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | 50−55 | 16−18 |
ultra / 1080p | 45−50 | 16−18 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 6−7 |
low / 720p | 85−90 | 35−40 |
medium / 1080p | 50−55 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 168% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | 65−70 | 24−27 |
ultra / 1080p | 50−55 | 18−20 |
QHD / 1440p | 30−35 | 16−18 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 95−100 |
medium / 1080p | 120−130 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 123% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | 65−70 | 24−27 |
ultra / 1080p | 50−55 | 18−20 |
QHD / 1440p | 35−40 | 8−9 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 50−55 |
medium / 1080p | 70−75 | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 165% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 140−150 | 80−85 |
medium / 768p | 130−140 | 75−80 |
high / 1080p | 75−80 | 27−30 |
ultra / 1080p | 35−40 | 12−14 |
QHD / 1440p | 24−27 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 110% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | 27−30 | 9−10 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 75−80 | 27−30 |
medium / 1080p | 35−40 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 191% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 130−140 | 110−120 |
ultra / 1080p | − | 100−110 |
medium / 1080p | 120−130 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 18% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 55−60 |
medium / 1080p | 18−20 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 39% more, than Radeon Pro V340 MxGPU. | ||
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 27−30 |
medium / 1080p | 40−45 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 135% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 140−150 | 50−55 |
medium / 768p | 90−95 | 30−35 |
high / 1080p | 50−55 | 18−20 |
ultra / 1080p | 27−30 | 10−12 |
4K / 2160p | 18−20 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 179% more, than Radeon Pro V340 MxGPU. | ||
low / 768p | 90−95 | 100−110 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 55−60 | 30−35 |
high / 768p | − | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 6% more, than Radeon Pro V340 MxGPU. |
Full Specs
GeForce GTX 1650 Ti | Radeon Pro V340 MxGPU | |
Architecture | Turing | GCN 5.0 |
Code name | TU117 | Vega 10 |
Type | Desktop | Workstation |
Release date | no data | 26 August 2018 |
Pipelines | 1024 | 3584 |
Core clock speed | 1530 MHz | 1000 MHz |
Boost Clock | 1725 MHz | 1500 MHz |
Transistor count | 4,700 million | 12,500 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 336.0 | |
Length | 229 mm | 267 mm |
Memory bus width | 128 Bit | 2048 Bit |
Memory clock speed | 8000 MHz | 2000 MHz |
Memory bandwidth | 512.0 GB/s | |
DirectX | 12_1 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.1.125 | |