GeForce GTX 950A vs Radeon Pro V340 MxGPU
In this comparison between GeForce GTX 950A and Radeon Pro V340 MxGPU you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others Radeon Pro V340 MxGPU will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
Radeon Pro V340 MxGPU
Main Specs
GeForce GTX 950A | Radeon Pro V340 MxGPU | |
Power consumption (TDP) | 75 Watt | 300 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | 2x 8-pin | |
Memory type | DDR3 | HBM2 |
Maximum RAM amount | 2 GB | 16 GB |
Display Connectors | No outputs | No outputs |
- Radeon Pro V340 MxGPU has 300% more power consumption, than GeForce GTX 950A.
- GeForce GTX 950A is connected by MXM-B (3.0), and Radeon Pro V340 MxGPU uses PCIe 3.0 x16 interface.
- Radeon Pro V340 MxGPU has 14 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and Radeon Pro V340 MxGPU - with GCN 5.0.
- Core clock speed of Radeon Pro V340 MxGPU is 7 MHz higher, than GeForce GTX 950A.
- GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon Pro V340 MxGPU - by 14 nm process technology.
- Memory clock speed of GeForce GTX 950A is 2 MHz higher, than Radeon Pro V340 MxGPU.
Game benchmarks
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 2−3 | 3−4 |
low / 720p | 24−27 | 30−33 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Pro V340 MxGPU in Assassin's Creed Odyssey is 25% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | 21−24 |
ultra / 1080p | 16−18 | 20−22 |
QHD / 1440p | 3−4 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 40−45 | 50−55 |
medium / 1080p | 21−24 | 24−27 |
The average gaming FPS of Radeon Pro V340 MxGPU in Battlefield 5 is 19% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 950A and Radeon Pro V340 MxGPU have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 190−200 | 200−210 |
medium / 768p | 150−160 | 170−180 |
ultra / 1080p | 80−85 | 95−100 |
QHD / 1440p | 45−50 | 50−55 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 120−130 | 130−140 |
The average gaming FPS of Radeon Pro V340 MxGPU in Counter-Strike: Global Offensive is 9% more, than GeForce GTX 950A. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon Pro V340 MxGPU in Cyberpunk 2077 is 4% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 80−85 | 90−95 |
ultra / 1080p | 50−55 | 60−65 |
The average gaming FPS of Radeon Pro V340 MxGPU in Dota 2 is 7% more, than GeForce GTX 950A. | ||
high / 1080p | 14−16 | 16−18 |
ultra / 1080p | 12−14 | 16−18 |
4K / 2160p | 5−6 | 6−7 |
low / 720p | 30−35 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Pro V340 MxGPU in Far Cry 5 is 18% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 24−27 |
ultra / 1080p | 16−18 | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 85−90 | 95−100 |
medium / 1080p | 40−45 | 50−55 |
The average gaming FPS of Radeon Pro V340 MxGPU in Fortnite is 14% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 24−27 |
ultra / 1080p | 16−18 | 18−20 |
QHD / 1440p | 6−7 | 8−9 |
low / 720p | 40−45 | 50−55 |
medium / 1080p | 24−27 | 27−30 |
The average gaming FPS of Radeon Pro V340 MxGPU in Forza Horizon 4 is 18% more, than GeForce GTX 950A. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 65−70 | 75−80 |
high / 1080p | 24−27 | 27−30 |
ultra / 1080p | 10−11 | 12−14 |
QHD / 1440p | 1−2 | 2−3 |
The average gaming FPS of Radeon Pro V340 MxGPU in Grand Theft Auto V is 11% more, than GeForce GTX 950A. | ||
high / 1080p | 8−9 | 9−10 |
ultra / 1080p | 6−7 | 7−8 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 21−24 | 27−30 |
medium / 1080p | 10−11 | 12−14 |
The average gaming FPS of Radeon Pro V340 MxGPU in Metro Exodus is 20% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 110−120 |
ultra / 1080p | 95−100 | 100−110 |
medium / 1080p | 100−110 | 100−110 |
The average gaming FPS of Radeon Pro V340 MxGPU in Minecraft is 5% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | 21−24 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 45−50 | 55−60 |
medium / 1080p | 21−24 | 24−27 |
The average gaming FPS of Radeon Pro V340 MxGPU in PLAYERUNKNOWN'S BATTLEGROUNDS is 11% more, than GeForce GTX 950A. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 27−30 |
medium / 1080p | 14−16 | 16−18 |
The average gaming FPS of Radeon Pro V340 MxGPU in Red Dead Redemption 2 is 13% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 50−55 |
medium / 768p | 27−30 | 30−35 |
high / 1080p | 14−16 | 18−20 |
ultra / 1080p | 9−10 | 10−12 |
4K / 2160p | 7−8 | 8−9 |
The average gaming FPS of Radeon Pro V340 MxGPU in The Witcher 3: Wild Hunt is 14% more, than GeForce GTX 950A. | ||
low / 768p | 95−100 | 100−110 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 30−35 |
high / 768p | 45−50 | 50−55 |
The average gaming FPS of Radeon Pro V340 MxGPU in World of Tanks is 8% more, than GeForce GTX 950A. |
Full Specs
GeForce GTX 950A | Radeon Pro V340 MxGPU | |
Architecture | Maxwell | GCN 5.0 |
Code name | GM107 | Vega 10 |
Type | Desktop | Workstation |
Release date | 13 March 2015 | 26 August 2018 |
Pipelines | 640 | 3584 |
Core clock speed | 993 MHz | 1000 MHz |
Boost Clock | 1124 MHz | 1500 MHz |
Transistor count | 1,870 million | 12,500 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 44.96 | 336.0 |
Floating-point performance | 1,271 gflops | |
Length | 267 mm | |
Memory bus width | 128 Bit | 2048 Bit |
Memory clock speed | 2002 MHz | 2000 MHz |
Memory bandwidth | 32.03 GB/s | 512.0 GB/s |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.1.125 |
CUDA | 5.0 | |
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