FirePro M4150 vs Radeon Pro W5500M

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Radeon Pro W5500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Radeon Pro W5500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro M4150
Radeon Pro W5500M

Main Specs

  FirePro M4150 Radeon Pro W5500M
Power consumption (TDP) 85 Watt
Interface PCIe 3.0 x8 PCIe 4.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR6
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
  • Radeon Pro W5500M has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon Pro W5500M - with RDNA 1.0.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
  • Memory clock speed of Radeon Pro W5500M is 8000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−33
medium / 1080p 3−4 18−20
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 250% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon Pro W5500M
Architecture GCN 1.0 RDNA 1.0
Code name Opal Navi 14
Type Workstation Workstation
Release date 16 October 2013 10 February 2020
Pipelines 384 1408
Core clock speed 715 MHz
Boost Clock 1450 MHz
Transistor count 950 million 6,400 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 17.16 127.6
Floating-point performance 549.1 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 12000 MHz
Memory bandwidth 64 GB/s 192.0 GB/s
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131