GeForce 830M vs Radeon Pro W5500M
When choosing between GeForce 830M and Radeon Pro W5500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 830M and Radeon Pro W5500M.
Radeon Pro W5500M
GeForce 830M is a Laptop Graphics Card
Note: GeForce 830M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 830M here:
Main Specs
GeForce 830M | Radeon Pro W5500M | |
Power consumption (TDP) | 33 Watt | 85 Watt |
Interface | PCIe 3.0 x8 | PCIe 4.0 x8 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR6 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- Radeon Pro W5500M has 157% more power consumption, than GeForce 830M.
- GeForce 830M is connected by PCIe 3.0 x8, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
- Radeon Pro W5500M has 2 GB more memory, than GeForce 830M.
- GeForce 830M is used in Laptops, and Radeon Pro W5500M - in Desktops.
- GeForce 830M is build with Maxwell architecture, and Radeon Pro W5500M - with RDNA 1.0.
- GeForce 830M is manufactured by 28 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
- Memory clock speed of Radeon Pro W5500M is 10200 MHz higher, than GeForce 830M.
Game benchmarks
high / 1080p | 2−3 | 14−16 |
ultra / 1080p | 0−1 | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 12−14 | 30−33 |
medium / 1080p | 3−4 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 250% more, than GeForce 830M. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 5−6 | 20−22 |
QHD / 1440p | 0−1 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 14−16 | 50−55 |
medium / 1080p | 6−7 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in Battlefield 5 is 266% more, than GeForce 830M. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 830M in Call of Duty: Warzone is 10% more, than Radeon Pro W5500M. | ||
low / 768p | 120−130 | 200−210 |
medium / 768p | 90−95 | 170−180 |
ultra / 1080p | 35−40 | 95−100 |
QHD / 1440p | 21−24 | 50−55 |
4K / 2160p | 16−18 | 30−33 |
high / 768p | 65−70 | 130−140 |
The average gaming FPS of Radeon Pro W5500M in Counter-Strike: Global Offensive is 93% more, than GeForce 830M. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 18−20 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon Pro W5500M in Cyberpunk 2077 is 6% more, than GeForce 830M. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 45−50 | 90−95 |
ultra / 1080p | 20−22 | 60−65 |
The average gaming FPS of Radeon Pro W5500M in Dota 2 is 79% more, than GeForce 830M. | ||
high / 1080p | 2−3 | 16−18 |
ultra / 1080p | 2−3 | 14−16 |
4K / 2160p | 2−3 | 6−7 |
low / 720p | 10−12 | 35−40 |
medium / 1080p | 3−4 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Far Cry 5 is 375% more, than GeForce 830M. | ||
high / 1080p | 10−11 | 24−27 |
ultra / 1080p | 5−6 | 18−20 |
QHD / 1440p | 3−4 | 16−18 |
low / 720p | 50−55 | 95−100 |
medium / 1080p | 10−11 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in Fortnite is 162% more, than GeForce 830M. | ||
high / 1080p | 5−6 | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 3−4 | 8−9 |
4K / 2160p | 2−3 | − |
low / 720p | 16−18 | 50−55 |
medium / 1080p | 8−9 | 27−30 |
The average gaming FPS of Radeon Pro W5500M in Forza Horizon 4 is 250% more, than GeForce 830M. | ||
low / 768p | 45−50 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 4−5 | 27−30 |
ultra / 1080p | 2−3 | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 35−40 | − |
The average gaming FPS of Radeon Pro W5500M in Grand Theft Auto V is 127% more, than GeForce 830M. | ||
high / 1080p | 1−2 | 9−10 |
ultra / 1080p | 0−1 | 7−8 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 4−5 | 27−30 |
medium / 1080p | 3−4 | 12−14 |
The average gaming FPS of Radeon Pro W5500M in Metro Exodus is 466% more, than GeForce 830M. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | 100−110 |
medium / 1080p | 85−90 | 100−110 |
The average gaming FPS of Radeon Pro W5500M in Minecraft is 28% more, than GeForce 830M. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 12−14 | 16−18 |
low / 720p | 27−30 | 55−60 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 83% more, than GeForce 830M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 27−30 |
medium / 1080p | − | 16−18 |
The average gaming FPS of Radeon Pro W5500M in Red Dead Redemption 2 is 366% more, than GeForce 830M. | ||
low / 768p | 9−10 | 50−55 |
medium / 768p | 8−9 | 30−35 |
high / 1080p | 4−5 | 18−20 |
ultra / 1080p | 3−4 | 10−11 |
4K / 2160p | 1−2 | 8−9 |
The average gaming FPS of Radeon Pro W5500M in The Witcher 3: Wild Hunt is 380% more, than GeForce 830M. | ||
low / 768p | 70−75 | 100−110 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 14−16 | 30−35 |
high / 768p | 30−35 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in World of Tanks is 61% more, than GeForce 830M. |
Full Specs
GeForce 830M | Radeon Pro W5500M | |
Architecture | Maxwell | RDNA 1.0 |
Code name | N15? | Navi 14 |
Type | Laptop | Workstation |
Release date | 12 March 2014 | 10 February 2020 |
Pipelines | 256 | 1408 |
Core clock speed | 1029 MHz | |
Boost Clock | 1150 MHz | 1450 MHz |
Transistor count | 6,400 million | |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 18.40 | 127.6 |
Floating-point performance | 588.8 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 12000 MHz |
Memory bandwidth | 14.4 GB/s | 192.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
Bitcoin / BTC (SHA256) | 67 Mh/s | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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