GeForce GTS 160M vs Radeon Pro W5500M
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTS 160M and Radeon Pro W5500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTS 160M and Radeon Pro W5500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon Pro W5500M
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GeForce GTS 160M is a Laptop Graphics Card
Note: GeForce GTS 160M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTS 160M here:
Main Specs
GeForce GTS 160M | Radeon Pro W5500M | |
Power consumption (TDP) | 60 Watt | 85 Watt |
Interface | PCIe 2.0 x16 | PCIe 4.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- Radeon Pro W5500M has 41% more power consumption, than GeForce GTS 160M.
- GeForce GTS 160M is connected by PCIe 2.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
- Radeon Pro W5500M has 3 GB more memory, than GeForce GTS 160M.
- GeForce GTS 160M is used in Laptops, and Radeon Pro W5500M - in Desktops.
- GeForce GTS 160M is build with G9x architecture, and Radeon Pro W5500M - with RDNA 1.0.
- GeForce GTS 160M is manufactured by 55 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 1−2 | 30−33 |
medium / 1080p | 0−1 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 3000% more, than GeForce GTS 160M. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 20−22 |
QHD / 1440p | 0−1 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 0−1 | 50−55 |
medium / 1080p | − | 24−27 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTS 160M in Call of Duty: Warzone is 10% more, than Radeon Pro W5500M. | ||
low / 768p | 60−65 | 200−210 |
medium / 768p | 27−30 | 170−180 |
ultra / 1080p | 7−8 | 95−100 |
QHD / 1440p | − | 50−55 |
4K / 2160p | − | 30−33 |
high / 768p | 16−18 | 130−140 |
The average gaming FPS of Radeon Pro W5500M in Counter-Strike: Global Offensive is 446% more, than GeForce GTS 160M. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTS 160M in Cyberpunk 2077 is 15% more, than Radeon Pro W5500M. | ||
low / 768p | 45−50 | 100−110 |
medium / 768p | 10−11 | 90−95 |
ultra / 1080p | 0−1 | 60−65 |
The average gaming FPS of Radeon Pro W5500M in Dota 2 is 237% more, than GeForce GTS 160M. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | − | 14−16 |
4K / 2160p | − | 6−7 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | − | 18−20 |
high / 1080p | − | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 21−24 | 95−100 |
medium / 1080p | 0−1 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in Fortnite is 340% more, than GeForce GTS 160M. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 0−1 | 8−9 |
low / 720p | 0−1 | 50−55 |
medium / 1080p | 0−1 | 27−30 |
low / 768p | 18−20 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 0−1 | 27−30 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon Pro W5500M in Grand Theft Auto V is 331% more, than GeForce GTS 160M. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 12−14 |
low / 768p | 75−80 | 110−120 |
high / 1080p | 27−30 | − |
ultra / 1080p | − | 100−110 |
medium / 1080p | − | 100−110 |
The average gaming FPS of Radeon Pro W5500M in Minecraft is 49% more, than GeForce GTS 160M. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 16−18 |
low / 720p | 8−9 | 55−60 |
medium / 1080p | − | 24−27 |
The average gaming FPS of Radeon Pro W5500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 612% more, than GeForce GTS 160M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 16−18 |
low / 768p | 0−1 | 50−55 |
medium / 768p | − | 30−35 |
high / 1080p | − | 18−20 |
ultra / 1080p | − | 10−11 |
4K / 2160p | − | 8−9 |
low / 768p | 45−50 | 100−110 |
medium / 768p | 14−16 | 60−65 |
ultra / 1080p | 0−1 | 30−35 |
high / 768p | 12−14 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in World of Tanks is 192% more, than GeForce GTS 160M. |
Full Specs
GeForce GTS 160M | Radeon Pro W5500M | |
Architecture | G9x | RDNA 1.0 |
Code name | N10E-GS1 | Navi 14 |
Type | Laptop | Workstation |
Release date | 2 March 2009 | 10 February 2020 |
Pipelines | 64 | 1408 |
Core clock speed | 1500 MHz | |
Boost Clock | 1450 MHz | |
Transistor count | 505 million | 6,400 million |
Manufacturing process technology | 55 nm | 7 nm |
Texture fill rate | 19 billion/sec | 127.6 |
Floating-point performance | 192 gflops | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 12000 MHz | |
Memory bandwidth | 51 GB/s | 192.0 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.5 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
CUDA cores | 64 | |
Bus support | PCI-E 2.0 | |
SLI options | 2-way | |
HDMI | + | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
Gigaflops | 288 | |
MXM Type | MXM 3.0 Type-B | |
Power management | 8.0 | |
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