GeForce GTX 260M SLI vs Radeon Pro W5500M
In this comparison between GeForce GTX 260M SLI and Radeon Pro W5500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 260M SLI will be the best choice, for others Radeon Pro W5500M will be their preference. Study the comparison tables below and make your choice.
Radeon Pro W5500M
GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
GeForce GTX 260M SLI | Radeon Pro W5500M | |
Power consumption (TDP) | 150 Watt | 85 Watt |
Interface | PCIe 4.0 x8 | |
Supplementary power connectors | None | |
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | |
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- GeForce GTX 260M SLI has 76% more power consumption, than Radeon Pro W5500M.
- Radeon Pro W5500M has 2 GB more memory, than GeForce GTX 260M SLI.
- GeForce GTX 260M SLI is used in Laptops, and Radeon Pro W5500M - in Desktops.
- GeForce GTX 260M SLI is build with G9x architecture, and Radeon Pro W5500M - with RDNA 1.0.
- GeForce GTX 260M SLI is manufactured by 55 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
- Memory clock speed of Radeon Pro W5500M is 11050 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 5−6 | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 20−22 | 30−33 |
medium / 1080p | 10−12 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 63% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 12−14 | 20−22 |
QHD / 1440p | 0−1 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in Battlefield 5 is 57% more, than GeForce GTX 260M SLI. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 260M SLI and Radeon Pro W5500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 200−210 |
medium / 768p | 130−140 | 170−180 |
ultra / 1080p | 65−70 | 95−100 |
QHD / 1440p | 35−40 | 50−55 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 95−100 | 130−140 |
The average gaming FPS of Radeon Pro W5500M in Counter-Strike: Global Offensive is 34% more, than GeForce GTX 260M SLI. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 24−27 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon Pro W5500M in Cyberpunk 2077 is 9% more, than GeForce GTX 260M SLI. | ||
low / 768p | 85−90 | 100−110 |
medium / 768p | 65−70 | 90−95 |
ultra / 1080p | 40−45 | 60−65 |
The average gaming FPS of Radeon Pro W5500M in Dota 2 is 32% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 10−11 | 16−18 |
ultra / 1080p | 9−10 | 14−16 |
4K / 2160p | 4−5 | 6−7 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 10−12 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Far Cry 5 is 58% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 16−18 | 24−27 |
ultra / 1080p | 12−14 | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 70−75 | 95−100 |
medium / 1080p | 30−33 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in Fortnite is 45% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 12−14 | 18−20 |
QHD / 1440p | 3−4 | 8−9 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 16−18 | 27−30 |
The average gaming FPS of Radeon Pro W5500M in Forza Horizon 4 is 62% more, than GeForce GTX 260M SLI. | ||
low / 768p | 60−65 | 80−85 |
medium / 768p | 50−55 | 70−75 |
high / 1080p | 16−18 | 27−30 |
ultra / 1080p | 8−9 | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
The average gaming FPS of Radeon Pro W5500M in Grand Theft Auto V is 40% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 2−3 |
low / 720p | 16−18 | 27−30 |
medium / 1080p | 8−9 | 12−14 |
The average gaming FPS of Radeon Pro W5500M in Metro Exodus is 71% more, than GeForce GTX 260M SLI. | ||
low / 768p | 95−100 | 110−120 |
high / 1080p | 95−100 | − |
ultra / 1080p | 85−90 | 100−110 |
medium / 1080p | 95−100 | 100−110 |
The average gaming FPS of Radeon Pro W5500M in Minecraft is 14% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 18−20 | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 35−40 | 55−60 |
medium / 1080p | 18−20 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 36% more, than GeForce GTX 260M SLI. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 8−9 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 27−30 |
medium / 1080p | 12−14 | 16−18 |
The average gaming FPS of Radeon Pro W5500M in Red Dead Redemption 2 is 41% more, than GeForce GTX 260M SLI. | ||
low / 768p | 30−35 | 50−55 |
medium / 768p | 21−24 | 30−35 |
high / 1080p | 10−12 | 18−20 |
ultra / 1080p | 7−8 | 10−11 |
4K / 2160p | 6−7 | 8−9 |
The average gaming FPS of Radeon Pro W5500M in The Witcher 3: Wild Hunt is 50% more, than GeForce GTX 260M SLI. | ||
low / 768p | 90−95 | 100−110 |
medium / 768p | 50−55 | 60−65 |
ultra / 1080p | 24−27 | 30−35 |
high / 768p | 40−45 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in World of Tanks is 18% more, than GeForce GTX 260M SLI. |
Full Specs
GeForce GTX 260M SLI | Radeon Pro W5500M | |
Architecture | G9x | RDNA 1.0 |
Code name | NB9E-GTX | Navi 14 |
Type | Laptop | Workstation |
Release date | 2 March 2009 | 10 February 2020 |
Pipelines | 224 | 1408 |
Core clock speed | 550 MHz | |
Boost Clock | 1450 MHz | |
Transistor count | 1508 Million | 6,400 million |
Manufacturing process technology | 55 nm | 7 nm |
Texture fill rate | 127.6 | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 950 MHz | 12000 MHz |
Memory bandwidth | 192.0 GB/s | |
Shared memory | - | |
DirectX | DirectX 10, Shader 4.0 | 12 (12_1) |
Shader Model | 6.5 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Laptop size | large | |
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