GeForce GTX 670MX vs Radeon Pro W5500M
When choosing between GeForce GTX 670MX and Radeon Pro W5500M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 670MX and Radeon Pro W5500M.
Radeon Pro W5500M
GeForce GTX 670MX is a Laptop Graphics Card
Note: GeForce GTX 670MX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 670MX here:
Main Specs
GeForce GTX 670MX | Radeon Pro W5500M | |
Power consumption (TDP) | 75 Watt | 85 Watt |
Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 3 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- Radeon Pro W5500M has 13% more power consumption, than GeForce GTX 670MX.
- GeForce GTX 670MX is connected by PCIe 3.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
- Radeon Pro W5500M has 1 GB more memory, than GeForce GTX 670MX.
- GeForce GTX 670MX is used in Laptops, and Radeon Pro W5500M - in Desktops.
- GeForce GTX 670MX is build with Kepler architecture, and Radeon Pro W5500M - with RDNA 1.0.
- GeForce GTX 670MX is manufactured by 28 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
- Memory clock speed of Radeon Pro W5500M is 10600 MHz higher, than GeForce GTX 670MX.
Game benchmarks
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 5−6 | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 20−22 | 30−33 |
medium / 1080p | 10−12 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 63% more, than GeForce GTX 670MX. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 12−14 | 20−22 |
QHD / 1440p | 0−1 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in Battlefield 5 is 57% more, than GeForce GTX 670MX. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 670MX and Radeon Pro W5500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 150−160 | 200−210 |
medium / 768p | 130−140 | 170−180 |
ultra / 1080p | 65−70 | 95−100 |
QHD / 1440p | 35−40 | 50−55 |
4K / 2160p | 27−30 | 30−33 |
high / 768p | 95−100 | 130−140 |
The average gaming FPS of Radeon Pro W5500M in Counter-Strike: Global Offensive is 34% more, than GeForce GTX 670MX. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 24−27 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon Pro W5500M in Cyberpunk 2077 is 9% more, than GeForce GTX 670MX. | ||
low / 768p | 85−90 | 100−110 |
medium / 768p | 65−70 | 90−95 |
ultra / 1080p | 40−45 | 60−65 |
The average gaming FPS of Radeon Pro W5500M in Dota 2 is 32% more, than GeForce GTX 670MX. | ||
high / 1080p | 10−11 | 16−18 |
ultra / 1080p | 9−10 | 14−16 |
4K / 2160p | 4−5 | 6−7 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 10−12 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Far Cry 5 is 58% more, than GeForce GTX 670MX. | ||
high / 1080p | 16−18 | 24−27 |
ultra / 1080p | 12−14 | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 70−75 | 95−100 |
medium / 1080p | 30−33 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in Fortnite is 45% more, than GeForce GTX 670MX. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 12−14 | 18−20 |
QHD / 1440p | 3−4 | 8−9 |
low / 720p | 30−35 | 50−55 |
medium / 1080p | 16−18 | 27−30 |
The average gaming FPS of Radeon Pro W5500M in Forza Horizon 4 is 62% more, than GeForce GTX 670MX. | ||
low / 768p | 60−65 | 80−85 |
medium / 768p | 50−55 | 70−75 |
high / 1080p | 16−18 | 27−30 |
ultra / 1080p | 8−9 | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
The average gaming FPS of Radeon Pro W5500M in Grand Theft Auto V is 40% more, than GeForce GTX 670MX. | ||
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 2−3 |
low / 720p | 16−18 | 27−30 |
medium / 1080p | 8−9 | 12−14 |
The average gaming FPS of Radeon Pro W5500M in Metro Exodus is 71% more, than GeForce GTX 670MX. | ||
low / 768p | 95−100 | 110−120 |
high / 1080p | 95−100 | − |
ultra / 1080p | 85−90 | 100−110 |
medium / 1080p | 95−100 | 100−110 |
The average gaming FPS of Radeon Pro W5500M in Minecraft is 14% more, than GeForce GTX 670MX. | ||
high / 1080p | 18−20 | 21−24 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 35−40 | 55−60 |
medium / 1080p | 18−20 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 36% more, than GeForce GTX 670MX. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 8−9 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 27−30 |
medium / 1080p | 12−14 | 16−18 |
The average gaming FPS of Radeon Pro W5500M in Red Dead Redemption 2 is 41% more, than GeForce GTX 670MX. | ||
low / 768p | 30−35 | 50−55 |
medium / 768p | 21−24 | 30−35 |
high / 1080p | 10−12 | 18−20 |
ultra / 1080p | 7−8 | 10−11 |
4K / 2160p | 6−7 | 8−9 |
The average gaming FPS of Radeon Pro W5500M in The Witcher 3: Wild Hunt is 50% more, than GeForce GTX 670MX. | ||
low / 768p | 90−95 | 100−110 |
medium / 768p | 50−55 | 60−65 |
ultra / 1080p | 24−27 | 30−35 |
high / 768p | 40−45 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in World of Tanks is 18% more, than GeForce GTX 670MX. |
Full Specs
GeForce GTX 670MX | Radeon Pro W5500M | |
Architecture | Kepler | RDNA 1.0 |
Code name | N13E-GR | Navi 14 |
Type | Laptop | Workstation |
Release date | 1 October 2012 | 10 February 2020 |
Pipelines | 960 | 1408 |
Core clock speed | 600 MHz | |
Boost Clock | 1450 MHz | |
Transistor count | 3,540 million | 6,400 million |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 48.0 billion/sec | 127.6 |
Floating-point performance | 1,154 gflops | |
Memory bus width | 192 Bit | 128 Bit |
Memory clock speed | 1400 MHz | 12000 MHz |
Memory bandwidth | 67.2 GB/s | 192.0 GB/s |
Shared memory | - | |
DirectX | 12 API | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
CUDA cores | 960 | |
Bus support | PCI Express 2.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Laptop size | large | |
Optimus | + | |
Check Price |
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