GRID K240Q vs Radeon Pro W5500M

If you are going to buy a new graphics card and are choosing between GRID K240Q and Radeon Pro W5500M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K240Q stacks up against Radeon Pro W5500M, check out specs charts below.
GRID K240Q
Radeon Pro W5500M

Main Specs

  GRID K240Q Radeon Pro W5500M
Power consumption (TDP) 225 Watt 85 Watt
Interface PCIe 3.0 x16 PCIe 4.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR6
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GRID K240Q has 164% more power consumption, than Radeon Pro W5500M.
  • GRID K240Q is connected by PCIe 3.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
  • Radeon Pro W5500M has 3 GB more memory, than GRID K240Q.
  • Both cards are used in Desktops.
  • GRID K240Q is build with Kepler architecture, and Radeon Pro W5500M - with RDNA 1.0.
  • GRID K240Q is manufactured by 28 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
  • Memory clock speed of Radeon Pro W5500M is 7000 MHz higher, than GRID K240Q.

Game benchmarks

high / 1080p 10−11 14−16
ultra / 1080p 6−7 8−9
QHD / 1440p 1−2 3−4
low / 720p 21−24 30−33
medium / 1080p 12−14 18−20
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 50% more, than GRID K240Q.

Full Specs

  GRID K240Q Radeon Pro W5500M
Architecture Kepler RDNA 1.0
Code name GK104 Navi 14
Type Workstation Workstation
Release date 28 June 2013 10 February 2020
Pipelines 1536 1408
Core clock speed 745 MHz
Boost Clock 1450 MHz
Transistor count 3,540 million 6,400 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 95.36 127.6
Floating-point performance 2,289 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 12000 MHz
Memory bandwidth 160.0 GB/s 192.0 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0