Radeon HD 4850 vs Radeon Pro W5500M

Find out if it is worth upgrading your current GPU setup by comparing Radeon HD 4850 and Radeon Pro W5500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon HD 4850 and Radeon Pro W5500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Radeon HD 4850 Radeon Pro W5500M
Power consumption (TDP) 110 Watt 85 Watt
Interface PCIe 2.0 x16 PCIe 4.0 x8
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 GDDR6
Maximum RAM amount 512 MB 4 GB
Display Connectors 2x DVI, 1x S-Video No outputs
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  • Radeon HD 4850 has 29% more power consumption, than Radeon Pro W5500M.
  • Radeon HD 4850 is connected by PCIe 2.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
  • Radeon HD 4850 has 508 GB more memory, than Radeon Pro W5500M.
  • Both cards are used in Desktops.
  • Radeon HD 4850 is build with Terascale 1 architecture, and Radeon Pro W5500M - with RDNA 1.0.
  • Radeon HD 4850 is manufactured by 55 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
  • Memory clock speed of Radeon Pro W5500M is 11007 MHz higher, than Radeon HD 4850.

Game benchmarks

high / 1080p 1−2 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−33
medium / 1080p 3−4 18−20
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 250% more, than Radeon HD 4850.

Full Specs

  Radeon HD 4850 Radeon Pro W5500M
Architecture Terascale 1 RDNA 1.0
Code name RV770 Navi 14
Type Desktop Workstation
Release date 25 June 2008 10 February 2020
Pipelines 800 1408
Core clock speed 625 MHz
Boost Clock 1450 MHz
Transistor count 956 million 6,400 million
Manufacturing process technology 55 nm 7 nm
Texture fill rate 25.00 127.6
Floating-point performance 1,000.0 gflops
Length 246 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 993 MHz 12000 MHz
Memory bandwidth 63.55 GB/s 192.0 GB/s
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.5
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
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