FirePro M4150 vs Radeon Pro WX 4100

When choosing between FirePro M4150 and Radeon Pro WX 4100, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Radeon Pro WX 4100.

Main Specs

  FirePro M4150 Radeon Pro WX 4100
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon Pro WX 4100 has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon Pro WX 4100 - with GCN 4.0.
  • Core clock speed of Radeon Pro WX 4100 is 410 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon Pro WX 4100 - by 14 nm process technology.
  • Memory clock speed of Radeon Pro WX 4100 is 2000 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 18−20
ultra / 1080p 0−1 10−12
QHD / 1440p 0−1 5−6
4K / 2160p 4−5
low / 720p 12−14 35−40
medium / 1080p 3−4 21−24
The average gaming FPS of Radeon Pro WX 4100 in Assassin's Creed Odyssey is 333% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon Pro WX 4100
Architecture GCN 1.0 GCN 4.0
Code name Opal Baffin
Type Workstation Workstation
Release date 16 October 2013 10 November 2016
Pipelines 384 1024
Core clock speed 715 MHz 1125 MHz
Boost Clock 1201 MHz
Transistor count 950 million 3,000 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.16 76.86
Floating-point performance 549.1 gflops 2,460 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 6000 MHz
Memory bandwidth 64 GB/s 96 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
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