Radeon Pro WX 4100 vs Radeon R7 512 Cores Kaveri

In this comparison between Radeon Pro WX 4100 and Radeon R7 512 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon Pro WX 4100 will be the best choice, for others Radeon R7 512 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon R7 512 Cores Kaveri

Main Specs

  Radeon Pro WX 4100 Radeon R7 512 Cores Kaveri
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 4 GB
Display Connectors 4x mini-DisplayPort
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  • Both cards are used in Desktops.
  • Radeon Pro WX 4100 is build with GCN 4.0 architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of Radeon Pro WX 4100 is 405 MHz higher, than Radeon R7 512 Cores Kaveri.
  • Radeon Pro WX 4100 is manufactured by 14 nm process technology, and Radeon R7 512 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 18−20 7−8
ultra / 1080p 10−12 4−5
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 18−20
medium / 1080p 21−24 9−10
The average gaming FPS of Radeon Pro WX 4100 in Assassin's Creed Odyssey is 120% more, than Radeon R7 512 Cores Kaveri.

Full Specs

  Radeon Pro WX 4100 Radeon R7 512 Cores Kaveri
Architecture GCN 4.0 GCN
Code name Baffin Kaveri Spectre
Type Workstation Desktop
Release date 10 November 2016 14 January 2014
Pipelines 1024 512
Core clock speed 1125 MHz 720 MHz
Boost Clock 1201 MHz
Transistor count 3,000 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 76.86
Floating-point performance 2,460 gflops
Memory bus width 128 Bit
Memory clock speed 6000 MHz
Memory bandwidth 96 GB/s
Shared memory +
DirectX 12 (12_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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