Radeon Pro WX 4100 vs UHD Graphics 630

In this comparison between Radeon Pro WX 4100 and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon Pro WX 4100 will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon Pro WX 4100 UHD Graphics 630
Power consumption (TDP) 50 Watt 15 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x1
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors 4x mini-DisplayPort No outputs
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  • Radeon Pro WX 4100 has 233% more power consumption, than UHD Graphics 630.
  • Radeon Pro WX 4100 is connected by PCIe 3.0 x8, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon Pro WX 4100 is build with GCN 4.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon Pro WX 4100 is 825 MHz higher, than UHD Graphics 630.
  • Radeon Pro WX 4100 and UHD Graphics 630 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 18−20 3−4
ultra / 1080p 10−12 1−2
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 14−16
medium / 1080p 21−24 5−6
The average gaming FPS of Radeon Pro WX 4100 in Assassin's Creed Odyssey is 266% more, than UHD Graphics 630.

Full Specs

  Radeon Pro WX 4100 UHD Graphics 630
Architecture GCN 4.0 Gen. 9.5
Code name Baffin Kaby-Lake-H-GT2
Type Workstation Desktop
Release date 10 November 2016 1 October 2017
Pipelines 1024 24
Core clock speed 1125 MHz 300 MHz
Boost Clock 1201 MHz 1150 MHz
Transistor count 3,000 million 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 76.86 26.45
Floating-point performance 2,460 gflops 460.8 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 6000 MHz
Memory bandwidth 96 GB/s
Shared memory +
DirectX 12 (12_0) 12 (12_1)
Shader Model 6.4 6.5
OpenGL 4.6 4.6
OpenCL 2.0 2.1
Vulkan 1.2.131 1.1.103
Quick Sync +
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