GeForce GT 640 vs Radeon R5 430 OEM

If you are going to buy a new graphics card and are choosing between GeForce GT 640 and Radeon R5 430 OEM, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 640 stacks up against Radeon R5 430 OEM, check out specs charts below.

Main Specs

  GeForce GT 640 Radeon R5 430 OEM
Power consumption (TDP) 65 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort 1x DVI, 1x DisplayPort
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  • GeForce GT 640 has 30% more power consumption, than Radeon R5 430 OEM.
  • GeForce GT 640 is connected by PCIe 3.0 x16, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
  • GeForce GT 640 and Radeon R5 430 OEM have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 640 is build with Kepler architecture, and Radeon R5 430 OEM - with GCN 1.0.
  • Core clock speed of GeForce GT 640 is 172 MHz higher, than Radeon R5 430 OEM.
  • GeForce GT 640 and Radeon R5 430 OEM are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 430 OEM is 2818 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of GeForce GT 640 in Assassin's Creed Odyssey is 16% more, than Radeon R5 430 OEM.

Full Specs

  GeForce GT 640 Radeon R5 430 OEM
Architecture Kepler GCN 1.0
Code name GK107 Oland
Type Desktop Desktop
Release date 5 June 2012 30 June 2016
Pipelines 384 384
Core clock speed 902 MHz 730 MHz
Boost Clock 780 MHz
Transistor count 1,270 million 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 28.86 18.72
Floating-point performance 692.7 gflops 599.0 gflops
Length 145 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 1782 MHz 4600 MHz
Memory bandwidth 28.51 GB/s 36.8 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
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