GeForce GTX 1650 Ti vs Radeon R5 430 OEM
When comparing GeForce GTX 1650 Ti and Radeon R5 430 OEM, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1650 Ti and Radeon R5 430 OEM is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 1650 Ti
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Radeon R5 430 OEM
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Main Specs
GeForce GTX 1650 Ti | Radeon R5 430 OEM | |
Power consumption (TDP) | 75 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x DisplayPort |
- GeForce GTX 1650 Ti has 50% more power consumption, than Radeon R5 430 OEM.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon R5 430 OEM - with GCN 1.0.
- Core clock speed of GeForce GTX 1650 Ti is 800 MHz higher, than Radeon R5 430 OEM.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon R5 430 OEM - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 3400 MHz higher, than Radeon R5 430 OEM.
Game benchmarks
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 12−14 |
medium / 1080p | 45−50 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 733% more, than Radeon R5 430 OEM. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 4−5 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 14−16 |
medium / 1080p | 65−70 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 875% more, than Radeon R5 430 OEM. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
medium / 1080p | − | 50−55 |
GeForce GTX 1650 Ti and Radeon R5 430 OEM have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 100−110 |
medium / 768p | 220−230 | 80−85 |
ultra / 1080p | 190−200 | 40−45 |
QHD / 1440p | 120−130 | 21−24 |
4K / 2160p | 75−80 | 18−20 |
high / 768p | 210−220 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 230% more, than Radeon R5 430 OEM. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 16−18 |
medium / 1080p | 55−60 | 50−55 |
The average gaming FPS of Radeon R5 430 OEM in Cyberpunk 2077 is 3% more, than GeForce GTX 1650 Ti. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 144% more, than Radeon R5 430 OEM. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 10−12 |
medium / 1080p | 50−55 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1400% more, than Radeon R5 430 OEM. | ||
high / 1080p | 65−70 | 10−11 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 3−4 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 45−50 |
medium / 1080p | 120−130 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 526% more, than Radeon R5 430 OEM. | ||
high / 1080p | 65−70 | 5−6 |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 16−18 |
medium / 1080p | 70−75 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 850% more, than Radeon R5 430 OEM. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 130−140 | 35−40 |
high / 1080p | 75−80 | 5−6 |
ultra / 1080p | 35−40 | 3−4 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 345% more, than Radeon R5 430 OEM. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 5−6 |
medium / 1080p | 35−40 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 1466% more, than Radeon R5 430 OEM. | ||
low / 768p | 130−140 | 80−85 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 65−70 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 64% more, than Radeon R5 430 OEM. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than Radeon R5 430 OEM. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 5−6 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 800% more, than Radeon R5 430 OEM. | ||
low / 768p | 140−150 | 12−14 |
medium / 768p | 90−95 | 9−10 |
high / 1080p | 50−55 | 5−6 |
ultra / 1080p | 27−30 | 3−4 |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1028% more, than Radeon R5 430 OEM. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 12−14 |
high / 768p | − | 27−30 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 52% more, than Radeon R5 430 OEM. |
Full Specs
GeForce GTX 1650 Ti | Radeon R5 430 OEM | |
Architecture | Turing | GCN 1.0 |
Code name | TU117 | Oland |
Type | Desktop | Desktop |
Release date | no data | 30 June 2016 |
Pipelines | 1024 | 384 |
Core clock speed | 1530 MHz | 730 MHz |
Boost Clock | 1725 MHz | 780 MHz |
Transistor count | 4,700 million | 950 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 18.72 | |
Floating-point performance | 599.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 8000 MHz | 4600 MHz |
Memory bandwidth | 36.8 GB/s | |
DirectX | 12_1 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |