GRID K280Q vs Radeon R5 430 OEM

Find out if it is worth upgrading your current GPU setup by comparing GRID K280Q and Radeon R5 430 OEM. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K280Q and Radeon R5 430 OEM. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K280Q
Radeon R5 430 OEM

Main Specs

  GRID K280Q Radeon R5 430 OEM
Power consumption (TDP) 225 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs 1x DVI, 1x DisplayPort
 
  • GRID K280Q has 350% more power consumption, than Radeon R5 430 OEM.
  • GRID K280Q is connected by PCIe 3.0 x16, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
  • GRID K280Q has 2 GB more memory, than Radeon R5 430 OEM.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Radeon R5 430 OEM - with GCN 1.0.
  • Core clock speed of GRID K280Q is 15 MHz higher, than Radeon R5 430 OEM.
  • GRID K280Q and Radeon R5 430 OEM are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K280Q is 400 MHz higher, than Radeon R5 430 OEM.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 7−8 0−1
QHD / 1440p 1−2 0−1
low / 720p 24−27 12−14
medium / 1080p 14−16 3−4
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 183% more, than Radeon R5 430 OEM.

Full Specs

  GRID K280Q Radeon R5 430 OEM
Architecture Kepler GCN 1.0
Code name GK104 Oland
Type Workstation Desktop
Release date 28 June 2013 30 June 2016
Pipelines 1536 384
Core clock speed 745 MHz 730 MHz
Boost Clock 780 MHz
Transistor count 3,540 million 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 18.72
Floating-point performance 2,289 gflops 599.0 gflops
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 4600 MHz
Memory bandwidth 160.0 GB/s 36.8 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0