HD Graphics 630 vs Radeon R5 430 OEM

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 630 and Radeon R5 430 OEM. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 630 and Radeon R5 430 OEM. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
HD Graphics 630
Radeon R5 430 OEM

Main Specs

  HD Graphics 630 Radeon R5 430 OEM
Power consumption (TDP) 15 Watt 50 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 2 GB
Display Connectors No outputs 1x DVI, 1x DisplayPort
 
  • Radeon R5 430 OEM has 233% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
  • HD Graphics 630 has 62 GB more memory, than Radeon R5 430 OEM.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R5 430 OEM - with GCN 1.0.
  • Core clock speed of Radeon R5 430 OEM is 430 MHz higher, than HD Graphics 630.
  • HD Graphics 630 is manufactured by 14 nm process technology, and Radeon R5 430 OEM - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of HD Graphics 630 in Assassin's Creed Odyssey is 33% more, than Radeon R5 430 OEM.

Full Specs

  HD Graphics 630 Radeon R5 430 OEM
Architecture Gen. 9.5 Kaby Lake GCN 1.0
Code name Kaby-Lake-H-GT2 Oland
Type Desktop Desktop
Release date 1 January 2017 30 June 2016
Pipelines 24 384
Core clock speed 300 MHz 730 MHz
Boost Clock 1150 MHz 780 MHz
Transistor count 189 million 950 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 18.72
Floating-point performance 441.6 gflops 599.0 gflops
Memory bus width 64/128 Bit 64 Bit
Memory clock speed 4600 MHz
Memory bandwidth 36.8 GB/s
Shared memory +
DirectX 12 (12_1) 12 (11_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.2.131
Quick Sync +