GeForce GTX 485M SLI vs Radeon R5 M435
When comparing GeForce GTX 485M SLI and Radeon R5 M435, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 485M SLI and Radeon R5 M435 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R5 M435
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Radeon R5 M435 | |
Power consumption (TDP) | 100 Watt | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 2 GB |
Display Connectors | No outputs | |
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- GeForce GTX 485M SLI and Radeon R5 M435 have maximum RAM of 2 GB.
- GeForce GTX 485M SLI is used in Laptops, and Radeon R5 M435 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Radeon R5 M435 - with GCN 1.0.
- Core clock speed of Radeon R5 M435 is 205 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
- Memory clock speed of Radeon R5 M435 is 3000 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 10−12 |
medium / 1080p | 40−45 | 2−3 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 766% more, than Radeon R5 M435. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 10−12 |
medium / 1080p | 60−65 | 4−5 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 1083% more, than Radeon R5 M435. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Radeon R5 M435 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 110−120 |
medium / 768p | 220−230 | 80−85 |
ultra / 1080p | 180−190 | 35−40 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | 9−10 |
high / 768p | 210−220 | 55−60 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 216% more, than Radeon R5 M435. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 12−14 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 485M SLI and Radeon R5 M435 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 100−110 | 16−18 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 161% more, than Radeon R5 M435. | ||
high / 1080p | 45−50 | 1−2 |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | 0−1 |
low / 720p | 80−85 | 9−10 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 1375% more, than Radeon R5 M435. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | 5−6 |
QHD / 1440p | 27−30 | 1−2 |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 45−50 |
medium / 1080p | 110−120 | 6−7 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 526% more, than Radeon R5 M435. | ||
high / 1080p | 60−65 | 2−3 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 14−16 |
medium / 1080p | 65−70 | 5−6 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 1014% more, than Radeon R5 M435. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 2−3 |
ultra / 1080p | 30−35 | 2−3 |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 453% more, than Radeon R5 M435. | ||
high / 1080p | 24−27 | 1−2 |
ultra / 1080p | 20−22 | 0−1 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 65−70 | 2−3 |
medium / 1080p | 30−35 | − |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 2200% more, than Radeon R5 M435. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 55% more, than Radeon R5 M435. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than Radeon R5 M435. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | 3−4 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 3−4 |
medium / 1080p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 1300% more, than Radeon R5 M435. | ||
low / 768p | 130−140 | 6−7 |
medium / 768p | 85−90 | 6−7 |
high / 1080p | 45−50 | 3−4 |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 1700% more, than Radeon R5 M435. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 50−55 | 12−14 |
high / 768p | 60−65 | 27−30 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 81% more, than Radeon R5 M435. |
Full Specs
GeForce GTX 485M SLI | Radeon R5 M435 | |
Architecture | Fermi | GCN 1.0 |
Code name | N11E-GTX-A1 | Jet |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 15 May 2016 |
Pipelines | 768 | 320 |
Core clock speed | 575 MHz | 780 MHz |
Boost Clock | 1030 MHz | |
Transistor count | 690 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 20.60 | |
Floating-point performance | 547.2 gflops | |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 1500 MHz | 4500 MHz |
Memory bandwidth | 36 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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