GeForce GTX 950A vs Radeon R5 M435

In this comparison between GeForce GTX 950A and Radeon R5 M435 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 950A will be the best choice, for others Radeon R5 M435 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 950A
Radeon R5 M435

Main Specs

  GeForce GTX 950A Radeon R5 M435
Power consumption (TDP) 75 Watt
Interface MXM-B (3.0) PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • GeForce GTX 950A and Radeon R5 M435 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of GeForce GTX 950A is 213 MHz higher, than Radeon R5 M435.
  • GeForce GTX 950A and Radeon R5 M435 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 2498 MHz higher, than GeForce GTX 950A.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 10−12
medium / 1080p 14−16 2−3
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 233% more, than Radeon R5 M435.

Full Specs

  GeForce GTX 950A Radeon R5 M435
Architecture Maxwell GCN 1.0
Code name GM107 Jet
Type Desktop Desktop
Release date 13 March 2015 15 May 2016
Pipelines 640 320
Core clock speed 993 MHz 780 MHz
Boost Clock 1124 MHz 1030 MHz
Transistor count 1,870 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 44.96 20.60
Floating-point performance 1,271 gflops 547.2 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 2002 MHz 4500 MHz
Memory bandwidth 32.03 GB/s 36 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0