GRID K280Q vs Radeon R5 M435

In this comparison between GRID K280Q and Radeon R5 M435 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K280Q will be the best choice, for others Radeon R5 M435 will be their preference. Study the comparison tables below and make your choice.
GRID K280Q
Radeon R5 M435

Main Specs

  GRID K280Q Radeon R5 M435
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K280Q is connected by PCIe 3.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • GRID K280Q has 2 GB more memory, than Radeon R5 M435.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Radeon R5 M435 is 35 MHz higher, than GRID K280Q.
  • GRID K280Q and Radeon R5 M435 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K280Q is 500 MHz higher, than Radeon R5 M435.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8 0−1
QHD / 1440p 1−2 0−1
low / 720p 24−27 10−12
medium / 1080p 14−16 2−3
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 233% more, than Radeon R5 M435.

Full Specs

  GRID K280Q Radeon R5 M435
Architecture Kepler GCN 1.0
Code name GK104 Jet
Type Workstation Desktop
Release date 28 June 2013 15 May 2016
Pipelines 1536 320
Core clock speed 745 MHz 780 MHz
Boost Clock 1030 MHz
Transistor count 3,540 million 690 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 20.60
Floating-point performance 2,289 gflops 547.2 gflops
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 4500 MHz
Memory bandwidth 160.0 GB/s 36 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0