Quadro T1000 vs Radeon R5 M435

If you are going to buy a new graphics card and are choosing between Quadro T1000 and Radeon R5 M435, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro T1000 stacks up against Radeon R5 M435, check out specs charts below.
Quadro T1000
Radeon R5 M435

Main Specs

  Quadro T1000 Radeon R5 M435
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Quadro T1000 is connected by PCIe 3.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • Both cards are used in Desktops.
  • Quadro T1000 is build with Turing architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Quadro T1000 is 615 MHz higher, than Radeon R5 M435.
  • Quadro T1000 is manufactured by 12 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
  • Memory clock speed of Quadro T1000 is 3500 MHz higher, than Radeon R5 M435.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24 0−1
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 10−12
medium / 1080p 40−45 2−3
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 766% more, than Radeon R5 M435.

Full Specs

  Quadro T1000 Radeon R5 M435
Architecture Turing GCN 1.0
Code name TU117 Jet
Type Workstation Desktop
Release date 27 May 2019 15 May 2016
Pipelines 320
Core clock speed 1395 MHz 780 MHz
Boost Clock 1455 MHz 1030 MHz
Transistor count 4,700 million 690 million
Manufacturing process technology 12 nm 28 nm
Texture fill rate 20.60
Floating-point performance 547.2 gflops
Memory bus width 64 Bit
Memory clock speed 8000 MHz 4500 MHz
Memory bandwidth 36 GB/s
DirectX 12.0 (12_1) 12 (11_1)
Shader Model 5.1
OpenGL 4.6 4.6
OpenCL 1.2
Vulkan 1.2.131