Radeon HD 4850 vs Radeon R5 M435

In this comparison between Radeon HD 4850 and Radeon R5 M435 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon HD 4850 will be the best choice, for others Radeon R5 M435 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon HD 4850 Radeon R5 M435
Power consumption (TDP) 110 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 512 MB 2 GB
Display Connectors 2x DVI, 1x S-Video No outputs
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  • Radeon HD 4850 is connected by PCIe 2.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • Radeon HD 4850 has 510 GB more memory, than Radeon R5 M435.
  • Both cards are used in Desktops.
  • Radeon HD 4850 is build with Terascale 1 architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Radeon R5 M435 is 155 MHz higher, than Radeon HD 4850.
  • Radeon HD 4850 is manufactured by 55 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 3507 MHz higher, than Radeon HD 4850.

Game benchmarks

high / 1080p 1−2 0−1
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 10−12
medium / 1080p 3−4 2−3
The average gaming FPS of Radeon HD 4850 in Assassin's Creed Odyssey is 33% more, than Radeon R5 M435.

Full Specs

  Radeon HD 4850 Radeon R5 M435
Architecture Terascale 1 GCN 1.0
Code name RV770 Jet
Type Desktop Desktop
Release date 25 June 2008 15 May 2016
Pipelines 800 320
Core clock speed 625 MHz 780 MHz
Boost Clock 1030 MHz
Transistor count 956 million 690 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 25.00 20.60
Floating-point performance 1,000.0 gflops 547.2 gflops
Length 246 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 993 MHz 4500 MHz
Memory bandwidth 63.55 GB/s 36 GB/s
DirectX 10.1 (10_1) 12 (11_1)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
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