Radeon HD 4870 vs Radeon R5 M435

If you are going to buy a new graphics card and are choosing between Radeon HD 4870 and Radeon R5 M435, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 4870 stacks up against Radeon R5 M435, check out specs charts below.

Main Specs

  Radeon HD 4870 Radeon R5 M435
Power consumption (TDP) 150 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 2x DVI, 1x S-Video No outputs
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  • Radeon HD 4870 is connected by PCIe 2.0 x16, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • Radeon R5 M435 has 1 GB more memory, than Radeon HD 4870.
  • Both cards are used in Desktops.
  • Radeon HD 4870 is build with TeraScale architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Radeon R5 M435 is 30 MHz higher, than Radeon HD 4870.
  • Radeon HD 4870 is manufactured by 55 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 900 MHz higher, than Radeon HD 4870.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−12
medium / 1080p 6−7 2−3
The average gaming FPS of Radeon HD 4870 in Assassin's Creed Odyssey is 66% more, than Radeon R5 M435.

Full Specs

  Radeon HD 4870 Radeon R5 M435
Architecture TeraScale GCN 1.0
Code name RV770 Jet
Type Desktop Desktop
Release date 25 June 2008 15 May 2016
Pipelines 800 320
Core clock speed 750 MHz 780 MHz
Boost Clock 1030 MHz
Transistor count 956 million 690 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 30.00 20.60
Floating-point performance 1,200.0 gflops 547.2 gflops
Length 250 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 3600 MHz 4500 MHz
Memory bandwidth 115.2 GB/s 36 GB/s
DirectX 10.1 (10_1) 12 (11_1)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
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