Radeon HD 6550A vs Radeon R5 M435

When choosing between Radeon HD 6550A and Radeon R5 M435, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 6550A and Radeon R5 M435.
Radeon HD 6550A
Radeon R5 M435

Main Specs

  Radeon HD 6550A Radeon R5 M435
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0) PCIe 3.0 x8
Memory type GDDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 6550A is connected by MXM-A (3.0), and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • Radeon HD 6550A and Radeon R5 M435 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of Radeon R5 M435 is 230 MHz higher, than Radeon HD 6550A.
  • Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 2900 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of Radeon R5 M435 in Assassin's Creed Odyssey is 1000% more, than Radeon HD 6550A.

Full Specs

  Radeon HD 6550A Radeon R5 M435
Architecture TeraScale 2 GCN 1.0
Code name Pinewood Jet
Type Desktop Desktop
Release date 7 February 2011 15 May 2016
Pipelines 480 320
Core clock speed 550 MHz 780 MHz
Boost Clock 1030 MHz
Transistor count 627 million 690 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 13.20 20.60
Floating-point performance 624.0 gflops 547.2 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 1600 MHz 4500 MHz
Memory bandwidth 25.6 GB/s 36 GB/s
DirectX 11.2 (11_0) 12 (11_1)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.2.131