Radeon R5 M435 vs Radeon R9 M360

In this comparison between Radeon R5 M435 and Radeon R9 M360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R5 M435 will be the best choice, for others Radeon R9 M360 will be their preference. Study the comparison tables below and make your choice.
Radeon R5 M435
Radeon R9 M360

Main Specs

  Radeon R5 M435 Radeon R9 M360
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • Radeon R5 M435 is connected by PCIe 3.0 x8, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 2 GB more memory, than Radeon R5 M435.
  • Both cards are used in Desktops.
  • Radeon R5 M435 and Radeon R9 M360 are build with GCN 1.0 architecture.
  • Core clock speed of Radeon R9 M360 is 120 MHz higher, than Radeon R5 M435.
  • Radeon R5 M435 and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 3375 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 0−1 8−9
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−12 18−20
medium / 1080p 2−3 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 133% more, than Radeon R5 M435.

Full Specs

  Radeon R5 M435 Radeon R9 M360
Architecture GCN 1.0 GCN 1.0
Code name Jet Tropo
Type Desktop Desktop
Release date 15 May 2016 5 May 2015
Pipelines 320 512
Core clock speed 780 MHz 900 MHz
Boost Clock 1030 MHz 925 MHz
Transistor count 690 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 20.60 29.60
Floating-point performance 547.2 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 4500 MHz 1125 MHz
Memory bandwidth 36 GB/s 72 GB/s
DirectX 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8