Radeon R5 M435 vs Radeon RX 560

If you are going to buy a new graphics card and are choosing between Radeon R5 M435 and Radeon RX 560, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon R5 M435 stacks up against Radeon RX 560, check out specs charts below.

Main Specs

  Radeon R5 M435 Radeon RX 560
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon RX 560 has 2 GB more memory, than Radeon R5 M435.
  • Both cards are used in Desktops.
  • Radeon R5 M435 is build with GCN 1.0 architecture, and Radeon RX 560 - with GCN 4.0.
  • Core clock speed of Radeon RX 560 is 395 MHz higher, than Radeon R5 M435.
  • Radeon R5 M435 is manufactured by 28 nm process technology, and Radeon RX 560 - by 14 nm process technology.
  • Memory clock speed of Radeon RX 560 is 2500 MHz higher, than Radeon R5 M435.

Game benchmarks

high / 1080p 0−1 18−20
ultra / 1080p 0−1 10−12
QHD / 1440p 0−1 5−6
4K / 2160p 4−5
low / 720p 10−12 35−40
medium / 1080p 2−3 21−24
The average gaming FPS of Radeon RX 560 in Assassin's Creed Odyssey is 400% more, than Radeon R5 M435.

Full Specs

  Radeon R5 M435 Radeon RX 560
Architecture GCN 1.0 GCN 4.0
Code name Jet Polaris 21
Type Desktop Desktop
Release date 15 May 2016 18 April 2017
Pipelines 320 1024
Core clock speed 780 MHz 1175 MHz
Boost Clock 1030 MHz 1275 MHz
Transistor count 690 million 3,000 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 20.60 81.60
Floating-point performance 547.2 gflops 2,611 gflops
Length 170 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 4500 MHz 7000 MHz
Memory bandwidth 36 GB/s 112.0 GB/s
DirectX 12 (11_1) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
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