Radeon R5 M435 vs Radeon RX Vega 3

When choosing between Radeon R5 M435 and Radeon RX Vega 3, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R5 M435 and Radeon RX Vega 3.

Radeon RX Vega 3 is a Laptop Graphics Card

Note: Radeon RX Vega 3 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 3 here:

Main Specs

  Radeon R5 M435 Radeon RX Vega 3
Interface PCIe 3.0 x8
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Radeon R5 M435 is used in Desktops, and Radeon RX Vega 3 - in Laptops.
  • Radeon R5 M435 is build with GCN 1.0 architecture, and Radeon RX Vega 3 - with Vega.
  • Radeon R5 M435 is manufactured by 28 nm process technology, and Radeon RX Vega 3 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 10−12 14−16
medium / 1080p 2−3 4−5
The average gaming FPS of Radeon RX Vega 3 in Assassin's Creed Odyssey is 50% more, than Radeon R5 M435.

Full Specs

  Radeon R5 M435 Radeon RX Vega 3
Architecture GCN 1.0 Vega
Code name Jet Vega Raven Ridge
Type Desktop Laptop
Release date 15 May 2016 7 January 2018
Pipelines 320 192
Core clock speed 780 MHz
Boost Clock 1030 MHz 1000 MHz
Transistor count 690 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 20.60
Floating-point performance 547.2 gflops
Memory bus width 64 Bit
Memory clock speed 4500 MHz
Memory bandwidth 36 GB/s
Shared memory -
DirectX 12 (11_1) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
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