Radeon R7 250X vs UHD Graphics 630

In this comparison between Radeon R7 250X and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 250X will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon R7 250X UHD Graphics 630
Power consumption (TDP) 80 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x1
Supplementary power connectors 1 x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 2x mini-DisplayPort No outputs
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  • Radeon R7 250X has 433% more power consumption, than UHD Graphics 630.
  • Radeon R7 250X is connected by PCIe 3.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon R7 250X is build with GCN 1.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Radeon R7 250X is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 10−12 3−4
ultra / 1080p 6−7 1−2
QHD / 1440p 1−2 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 5−6
The average gaming FPS of Radeon R7 250X in Assassin's Creed Odyssey is 133% more, than UHD Graphics 630.

Full Specs

  Radeon R7 250X UHD Graphics 630
Architecture GCN 1.0 Gen. 9.5
Code name Cape Verde Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 13 February 2014 1 October 2017
Pipelines 640 24
Core clock speed 300 MHz
Boost Clock 1000 MHz 1150 MHz
Transistor count 1,500 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 38.00 26.45
Floating-point performance 1,216 gflops 460.8 gflops
Length 210 mm
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 1625 MHz
Memory bandwidth 96 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.103
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 152 Mh/s
Eyefinity +
Design reference
CrossFire +
DDMA audio +
Quick Sync +
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