FirePro V5800 vs Radeon R7 260

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and Radeon R7 260. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and Radeon R7 260. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro V5800 Radeon R7 260
Power consumption (TDP) 74 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260 has 55% more power consumption, than FirePro V5800.
  • FirePro V5800 is connected by PCIe 2.0 x16, and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • Radeon R7 260 has 1 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Radeon R7 260 - with GCN 2.0.
  • FirePro V5800 is manufactured by 40 nm process technology, and Radeon R7 260 - by 28 nm process technology.
  • FirePro V5800 is 59 mm longer, than Radeon R7 260.
  • Memory clock speed of FirePro V5800 is 2375 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 6−7 14−16
ultra / 1080p 4−5 8−9
QHD / 1440p 0−1 3−4
low / 720p 16−18 30−35
medium / 1080p 7−8 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 125% more, than FirePro V5800.

Full Specs

  FirePro V5800 Radeon R7 260
Architecture TeraScale 2 GCN 2.0
Code name Juniper Bonaire
Type Workstation Desktop
Release date 26 April 2010 17 December 2013
Pipelines 800 768
Core clock speed 690 MHz
Boost Clock 1100 MHz
Transistor count 1,040 million 2,080 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 27.60 48.00
Floating-point performance 1,104.0 gflops 1,536 gflops
Length 229 mm 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 1625 MHz
Memory bandwidth 64 GB/s 104 GB/s
DirectX 11.2 (11_0)
Shader Model 5.0 6.3
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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