GRID K240Q vs Radeon R7 260

If you are going to buy a new graphics card and are choosing between GRID K240Q and Radeon R7 260, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K240Q stacks up against Radeon R7 260, check out specs charts below.

Main Specs

  GRID K240Q Radeon R7 260
Power consumption (TDP) 225 Watt 115 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • GRID K240Q has 95% more power consumption, than Radeon R7 260.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R7 260 has 1 GB more memory, than GRID K240Q.
  • Both cards are used in Desktops.
  • GRID K240Q is build with Kepler architecture, and Radeon R7 260 - with GCN 2.0.
  • GRID K240Q and Radeon R7 260 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K240Q is 3375 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 10−11 14−16
ultra / 1080p 6−7 8−9
QHD / 1440p 1−2 3−4
low / 720p 21−24 30−35
medium / 1080p 12−14 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 50% more, than GRID K240Q.

Full Specs

  GRID K240Q Radeon R7 260
Architecture Kepler GCN 2.0
Code name GK104 Bonaire
Type Workstation Desktop
Release date 28 June 2013 17 December 2013
Pipelines 1536 768
Core clock speed 745 MHz
Boost Clock 1100 MHz
Transistor count 3,540 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 48.00
Floating-point performance 2,289 gflops 1,536 gflops
Length 170 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 1625 MHz
Memory bandwidth 160.0 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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