HD Graphics P630 vs Radeon R7 260

In this comparison between HD Graphics P630 and Radeon R7 260 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics P630 will be the best choice, for others Radeon R7 260 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  HD Graphics P630 Radeon R7 260
Power consumption (TDP) 15 Watt 115 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260 has 666% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • HD Graphics P630 has 1738 GB more memory, than Radeon R7 260.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R7 260 - with GCN 2.0.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon R7 260 - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 14−16
ultra / 1080p 1−2 8−9
QHD / 1440p 0−1 3−4
low / 720p 14−16 30−35
medium / 1080p 5−6 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 200% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon R7 260
Architecture Gen. 9.5 Kaby Lake GCN 2.0
Code name Kaby-Lake-H-GT2 Bonaire
Type Desktop Desktop
Release date 5 August 2016 17 December 2013
Pipelines 24 768
Boost Clock 1100 MHz 1100 MHz
Transistor count 189 million 2,080 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 48.00
Floating-point performance 1,536 gflops
Length 170 mm
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1625 MHz
Memory bandwidth 104 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
Quick Sync +
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