Quadro 2000 vs Radeon R7 260

Find out if it is worth upgrading your current GPU setup by comparing Quadro 2000 and Radeon R7 260. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 2000 and Radeon R7 260. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro 2000 Radeon R7 260
Power consumption (TDP) 62 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260 has 85% more power consumption, than Quadro 2000.
  • Quadro 2000 is connected by PCIe 2.0 x16, and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • Radeon R7 260 has 1 GB more memory, than Quadro 2000.
  • Both cards are used in Desktops.
  • Quadro 2000 is build with Fermi architecture, and Radeon R7 260 - with GCN 2.0.
  • Quadro 2000 is manufactured by 40 nm process technology, and Radeon R7 260 - by 28 nm process technology.
  • Quadro 2000 is 8 mm longer, than Radeon R7 260.
  • Memory clock speed of Quadro 2000 is 975 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 1−2 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 10−12 30−35
medium / 1080p 2−3 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 340% more, than Quadro 2000.

Full Specs

  Quadro 2000 Radeon R7 260
Architecture Fermi GCN 2.0
Code name GF106 Bonaire
Type Workstation Desktop
Release date 24 December 2010 17 December 2013
Pipelines 192 768
Core clock speed 625 MHz
Boost Clock 1100 MHz
Transistor count 1,170 million 2,080 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 20.00 48.00
Floating-point performance 480.0 gflops 1,536 gflops
Length 178 mm 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 2600 MHz 1625 MHz
Memory bandwidth 41.6 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 31 Mh/s 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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