Radeon R5 M435 vs Radeon R7 260

If you are going to buy a new graphics card and are choosing between Radeon R5 M435 and Radeon R7 260, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon R5 M435 stacks up against Radeon R7 260, check out specs charts below.

Main Specs

  Radeon R5 M435 Radeon R7 260
Power consumption (TDP) 115 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R5 M435 is connected by PCIe 3.0 x8, and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • Radeon R5 M435 and Radeon R7 260 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Radeon R5 M435 is build with GCN 1.0 architecture, and Radeon R7 260 - with GCN 2.0.
  • Radeon R5 M435 and Radeon R7 260 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 M435 is 2875 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 10−12 30−35
medium / 1080p 2−3 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 316% more, than Radeon R5 M435.

Full Specs

  Radeon R5 M435 Radeon R7 260
Architecture GCN 1.0 GCN 2.0
Code name Jet Bonaire
Type Desktop Desktop
Release date 15 May 2016 17 December 2013
Pipelines 320 768
Core clock speed 780 MHz
Boost Clock 1030 MHz 1100 MHz
Transistor count 690 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 20.60 48.00
Floating-point performance 547.2 gflops 1,536 gflops
Length 170 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 4500 MHz 1625 MHz
Memory bandwidth 36 GB/s 104 GB/s
DirectX 12 (11_1)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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