FirePro M4150 vs Radeon R7 260X

When comparing FirePro M4150 and Radeon R7 260X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and Radeon R7 260X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro M4150 Radeon R7 260X
Power consumption (TDP) 115 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
  Check Price
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon R7 260X has 3 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon R7 260X - with GCN 2.0.
  • FirePro M4150 and Radeon R7 260X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
low / 720p 12−14 30−35
medium / 1080p 3−4 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 283% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon R7 260X
Architecture GCN 1.0 GCN 2.0
Code name Opal Bonaire
Type Workstation Desktop
Release date 16 October 2013 8 October 2013
Pipelines 384 896
Core clock speed 715 MHz
Boost Clock 1000 MHz
Transistor count 950 million 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 61.60
Floating-point performance 549.1 gflops 1,971 gflops
Length 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s 104 GB/s
DirectX 12 (11_1)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
  Check Price