FirePro V5800 vs Radeon R7 260X

When comparing FirePro V5800 and Radeon R7 260X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and Radeon R7 260X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro V5800 Radeon R7 260X
Power consumption (TDP) 74 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 1x DVI, 2x DisplayPort 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 55% more power consumption, than FirePro V5800.
  • FirePro V5800 is connected by PCIe 2.0 x16, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon R7 260X has 3 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Radeon R7 260X - with GCN 2.0.
  • FirePro V5800 is manufactured by 40 nm process technology, and Radeon R7 260X - by 28 nm process technology.
  • FirePro V5800 is 59 mm longer, than Radeon R7 260X.

Game benchmarks

high / 1080p 6−7 16−18
ultra / 1080p 4−5 9−10
QHD / 1440p 0−1 4−5
low / 720p 16−18 30−35
medium / 1080p 7−8 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 150% more, than FirePro V5800.

Full Specs

  FirePro V5800 Radeon R7 260X
Architecture TeraScale 2 GCN 2.0
Code name Juniper Bonaire
Type Workstation Desktop
Release date 26 April 2010 8 October 2013
Pipelines 800 896
Core clock speed 690 MHz
Boost Clock 1000 MHz
Transistor count 1,040 million 2,080 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 27.60 61.60
Floating-point performance 1,104.0 gflops 1,971 gflops
Length 229 mm 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s 104 GB/s
DirectX 11.2 (11_0)
Shader Model 5.0 6.3
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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