GeForce 940A vs Radeon R7 260X

When choosing between GeForce 940A and Radeon R7 260X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 940A and Radeon R7 260X.

Main Specs

  GeForce 940A Radeon R7 260X
Power consumption (TDP) 33 Watt 115 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 248% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon R7 260X has 3 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Radeon R7 260X - with GCN 2.0.
  • GeForce 940A and Radeon R7 260X are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 4−5 16−18
ultra / 1080p 2−3 9−10
QHD / 1440p 0−1 4−5
low / 720p 14−16 30−35
medium / 1080p 5−6 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 233% more, than GeForce 940A.

Full Specs

  GeForce 940A Radeon R7 260X
Architecture Maxwell GCN 2.0
Code name GM108 Bonaire
Type Desktop Desktop
Release date 13 March 2015 8 October 2013
Pipelines 384 896
Core clock speed 1029 MHz
Boost Clock 1124 MHz 1000 MHz
Transistor count 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 61.60
Floating-point performance 863.2 gflops 1,971 gflops
Length 170 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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