GeForce GT 545 vs Radeon R7 260X

If you are going to buy a new graphics card and are choosing between GeForce GT 545 and Radeon R7 260X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 545 stacks up against Radeon R7 260X, check out specs charts below.

Main Specs

  GeForce GT 545 Radeon R7 260X
Power consumption (TDP) 70 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1536 MB 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x VGA 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 64% more power consumption, than GeForce GT 545.
  • GeForce GT 545 is connected by PCIe 2.0 x16, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • GeForce GT 545 has 1532 GB more memory, than Radeon R7 260X.
  • Both cards are used in Desktops.
  • GeForce GT 545 is build with Fermi 2.0 architecture, and Radeon R7 260X - with GCN 2.0.
  • GeForce GT 545 is manufactured by 40 nm process technology, and Radeon R7 260X - by 28 nm process technology.
  • Radeon R7 260X is 25 mm longer, than GeForce GT 545.

Game benchmarks

high / 1080p 2−3 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
low / 720p 12−14 30−35
medium / 1080p 3−4 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 283% more, than GeForce GT 545.

Full Specs

  GeForce GT 545 Radeon R7 260X
Architecture Fermi 2.0 GCN 2.0
Code name GF116 Bonaire
Type Desktop Desktop
Release date 14 May 2011 8 October 2013
Pipelines 144 896
Core clock speed 720 MHz
Boost Clock 1000 MHz
Transistor count 1,170 million 2,080 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 17.28 61.60
Floating-point performance 414.7 gflops 1,971 gflops
Length 145 mm 170 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 1600 MHz
Memory bandwidth 38.4 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 35 Mh/s 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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