HD Graphics P630 vs Radeon R7 260X

When comparing HD Graphics P630 and Radeon R7 260X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between HD Graphics P630 and Radeon R7 260X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  HD Graphics P630 Radeon R7 260X
Power consumption (TDP) 15 Watt 115 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x16
Supplementary power connectors 1 x 6-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 4 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 666% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • HD Graphics P630 has 1736 GB more memory, than Radeon R7 260X.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon R7 260X - with GCN 2.0.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon R7 260X - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 16−18
ultra / 1080p 1−2 9−10
QHD / 1440p 0−1 4−5
low / 720p 14−16 30−35
medium / 1080p 5−6 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 233% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon R7 260X
Architecture Gen. 9.5 Kaby Lake GCN 2.0
Code name Kaby-Lake-H-GT2 Bonaire
Type Desktop Desktop
Release date 5 August 2016 8 October 2013
Pipelines 24 896
Boost Clock 1100 MHz 1000 MHz
Transistor count 189 million 2,080 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 61.60
Floating-point performance 1,971 gflops
Length 170 mm
Memory bus width 64/128 Bit 128 Bit
Memory bandwidth 104 GB/s
Shared memory +
DirectX 12 (12_1)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
Quick Sync +
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