Quadro FX 3800 vs Radeon R7 260X

When choosing between Quadro FX 3800 and Radeon R7 260X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro FX 3800 and Radeon R7 260X.

Main Specs

  Quadro FX 3800 Radeon R7 260X
Power consumption (TDP) 108 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin 1 x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 1x DVI, 2x DisplayPort 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 6% more power consumption, than Quadro FX 3800.
  • Quadro FX 3800 is connected by PCIe 2.0 x16, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon R7 260X has 3 GB more memory, than Quadro FX 3800.
  • Both cards are used in Desktops.
  • Quadro FX 3800 is build with Tesla 2.0 architecture, and Radeon R7 260X - with GCN 2.0.
  • Quadro FX 3800 is manufactured by 55 nm process technology, and Radeon R7 260X - by 28 nm process technology.
  • Quadro FX 3800 is 28 mm longer, than Radeon R7 260X.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
low / 720p 10−11 30−35
medium / 1080p 1−2 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 333% more, than Quadro FX 3800.

Full Specs

  Quadro FX 3800 Radeon R7 260X
Architecture Tesla 2.0 GCN 2.0
Code name GT200B Bonaire
Type Workstation Desktop
Release date 30 March 2009 8 October 2013
Pipelines 192 896
Core clock speed 600 MHz
Boost Clock 1000 MHz
Transistor count 1,400 million 2,080 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 38.40 61.60
Floating-point performance 462.3 gflops 1,971 gflops
Length 198 mm 170 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1600 MHz
Memory bandwidth 51.2 GB/s 104 GB/s
DirectX 11.1 (10_0)
Shader Model 4.0 6.3
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A
CUDA 1.3
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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