Quadro P600 vs Radeon R7 260X

If you are going to buy a new graphics card and are choosing between Quadro P600 and Radeon R7 260X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro P600 stacks up against Radeon R7 260X, check out specs charts below.

Main Specs

  Quadro P600 Radeon R7 260X
Power consumption (TDP) 40 Watt 115 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 4x mini-DisplayPort 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 187% more power consumption, than Quadro P600.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon R7 260X has 2 GB more memory, than Quadro P600.
  • Both cards are used in Desktops.
  • Quadro P600 is build with Pascal architecture, and Radeon R7 260X - with GCN 2.0.
  • Quadro P600 is manufactured by 14 nm process technology, and Radeon R7 260X - by 28 nm process technology.
  • Radeon R7 260X is 25 mm longer, than Quadro P600.

Game benchmarks

high / 1080p 16−18 16−18
ultra / 1080p 10−11 9−10
QHD / 1440p 4−5 4−5
low / 720p 35−40 30−35
medium / 1080p 21−24 20−22
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 12% more, than Radeon R7 260X.

Full Specs

  Quadro P600 Radeon R7 260X
Architecture Pascal GCN 2.0
Code name GP107 Bonaire
Type Workstation Desktop
Release date 14 November 2017 8 October 2013
Pipelines 384 896
Core clock speed 1430 MHz
Boost Clock 1620 MHz 1000 MHz
Transistor count 3,300 million 2,080 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 37.37 61.60
Floating-point performance 1,117 gflops 1,971 gflops
Length 145 mm 170 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 5012 MHz
Memory bandwidth 64.13 GB/s 104 GB/s
Shared memory -
DirectX 12 (12_1)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131
CUDA 6.1
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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