Radeon 540 vs Radeon R7 260X

In this comparison between Radeon 540 and Radeon R7 260X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon 540 will be the best choice, for others Radeon R7 260X will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon 540 Radeon R7 260X
Power consumption (TDP) 50 Watt 115 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 130% more power consumption, than Radeon 540.
  • Radeon 540 is connected by PCIe 3.0 x8, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon R7 260X has 2 GB more memory, than Radeon 540.
  • Both cards are used in Desktops.
  • Radeon 540 is build with GCN 4.0 architecture, and Radeon R7 260X - with GCN 2.0.
  • Radeon 540 is manufactured by 14 nm process technology, and Radeon R7 260X - by 28 nm process technology.
  • Radeon R7 260X is 25 mm longer, than Radeon 540.

Game benchmarks

high / 1080p 6−7 16−18
ultra / 1080p 3−4 9−10
QHD / 1440p 0−1 4−5
low / 720p 14−16 30−35
medium / 1080p 7−8 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 150% more, than Radeon 540.

Full Specs

  Radeon 540 Radeon R7 260X
Architecture GCN 4.0 GCN 2.0
Code name Lexa Bonaire
Type Desktop Desktop
Release date 26 March 2019 8 October 2013
Pipelines 512 896
Core clock speed 1100 MHz
Boost Clock 1124 MHz 1000 MHz
Transistor count 2,200 million 2,080 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.97 61.60
Floating-point performance 1,971 gflops
Length 145 mm 170 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 56 GB/s 104 GB/s
DirectX 12 (12_0)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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