Radeon HD 4830 vs Radeon R7 260X

When choosing between Radeon HD 4830 and Radeon R7 260X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 4830 and Radeon R7 260X.

Main Specs

  Radeon HD 4830 Radeon R7 260X
Power consumption (TDP) 95 Watt 115 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin 1 x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 512 MB 4 GB
Display Connectors 2x DVI, 1x S-Video 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 21% more power consumption, than Radeon HD 4830.
  • Radeon HD 4830 is connected by PCIe 2.0 x16, and Radeon R7 260X uses PCIe 3.0 x16 interface.
  • Radeon HD 4830 has 508 GB more memory, than Radeon R7 260X.
  • Both cards are used in Desktops.
  • Radeon HD 4830 is build with TeraScale architecture, and Radeon R7 260X - with GCN 2.0.
  • Radeon HD 4830 is manufactured by 55 nm process technology, and Radeon R7 260X - by 28 nm process technology.
  • Radeon HD 4830 is 76 mm longer, than Radeon R7 260X.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
low / 720p 10−12 30−35
medium / 1080p 2−3 20−22
The average gaming FPS of Radeon R7 260X in Assassin's Creed Odyssey is 333% more, than Radeon HD 4830.

Full Specs

  Radeon HD 4830 Radeon R7 260X
Architecture TeraScale GCN 2.0
Code name RV770 Bonaire
Type Desktop Desktop
Release date 21 October 2008 8 October 2013
Pipelines 640 896
Core clock speed 575 MHz
Boost Clock 1000 MHz
Transistor count 956 million 2,080 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 18.40 61.60
Floating-point performance 736.0 gflops 1,971 gflops
Length 246 mm 170 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 57.6 GB/s 104 GB/s
DirectX 10.1 (10_1)
Shader Model 4.1 6.3
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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