FirePro W600 vs Radeon R7 384 Cores Kaveri

If you are going to buy a new graphics card and are choosing between FirePro W600 and Radeon R7 384 Cores Kaveri, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro W600 stacks up against Radeon R7 384 Cores Kaveri, check out specs charts below.
Radeon R7 384 Cores Kaveri

Main Specs

  FirePro W600 Radeon R7 384 Cores Kaveri
Power consumption (TDP) 75 Watt
Interface PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 6x mini-DisplayPort
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  • Both cards are used in Desktops.
  • FirePro W600 is build with GCN 1.0 architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of FirePro W600 is 30 MHz higher, than Radeon R7 384 Cores Kaveri.
  • FirePro W600 and Radeon R7 384 Cores Kaveri are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 8−9 7−8
ultra / 1080p 5−6 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 18−20
medium / 1080p 10−11 9−10
FirePro W600 and Radeon R7 384 Cores Kaveri have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro W600 Radeon R7 384 Cores Kaveri
Architecture GCN 1.0 GCN
Code name Cape Verde Kaveri Spectre
Type Workstation Desktop
Release date 13 June 2012 14 January 2014
Pipelines 512 384
Core clock speed 750 MHz 720 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 24.00
Floating-point performance 768.0 gflops
Length 163 mm
Memory bus width 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 12 (11_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
Bitcoin / BTC (SHA256) 94 Mh/s
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