Radeon 550X vs Radeon R7 384 Cores Kaveri

In this comparison between Radeon 550X and Radeon R7 384 Cores Kaveri you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon 550X will be the best choice, for others Radeon R7 384 Cores Kaveri will be their preference. Study the comparison tables below and make your choice.
Radeon 550X
Radeon R7 384 Cores Kaveri

Main Specs

  Radeon 550X Radeon R7 384 Cores Kaveri
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Both cards are used in Desktops.
  • Radeon 550X is build with GCN 4.0 architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon 550X is 362 MHz higher, than Radeon R7 384 Cores Kaveri.
  • Radeon 550X is manufactured by 14 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 7−8
ultra / 1080p 4−5 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 18−20
medium / 1080p 9−10 9−10
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 11% more, than Radeon 550X.

Full Specs

  Radeon 550X Radeon R7 384 Cores Kaveri
Architecture GCN 4.0 GCN
Code name Lexa Kaveri Spectre
Type Desktop Desktop
Release date 27 March 2019 14 January 2014
Pipelines 512 384
Core clock speed 1082 MHz 720 MHz
Boost Clock 1218 MHz
Transistor count 2,200 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 38.98
Length 145 mm
Memory bus width 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 112.0 GB/s
Shared memory +
DirectX 12 (12_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131