Radeon HD 4770 vs Radeon R7 384 Cores Kaveri

When choosing between Radeon HD 4770 and Radeon R7 384 Cores Kaveri, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 4770 and Radeon R7 384 Cores Kaveri.
Radeon HD 4770
Radeon R7 384 Cores Kaveri

Main Specs

  Radeon HD 4770 Radeon R7 384 Cores Kaveri
Power consumption (TDP) 80 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5
Maximum RAM amount 512 MB
Display Connectors 2x DVI, 1x S-Video
 
  • Both cards are used in Desktops.
  • Radeon HD 4770 is build with TeraScale architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon HD 4770 is 30 MHz higher, than Radeon R7 384 Cores Kaveri.
  • Radeon HD 4770 is manufactured by 40 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−12 18−20
medium / 1080p 2−3 9−10
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 140% more, than Radeon HD 4770.

Full Specs

  Radeon HD 4770 Radeon R7 384 Cores Kaveri
Architecture TeraScale GCN
Code name RV740 Kaveri Spectre
Type Desktop Desktop
Release date 28 April 2009 14 January 2014
Pipelines 640 384
Core clock speed 750 MHz 720 MHz
Transistor count 826 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 24.00
Floating-point performance 960.0 gflops
Length 203 mm
Memory bus width 128 Bit
Memory clock speed 3200 MHz
Memory bandwidth 51.2 GB/s
Shared memory +
DirectX 10.1 (10_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A